Bard
Base Class: Bard

Bards of College Untamed are prone to experiencing and preparing for the unexpected. Just as music can be unpredictable and spontaneous, these Bards know the flow of the weave can be improvised to provide additional effects. Their magical connection with the weave influences these bards to branch out and improvise on the spells they cast. This might be due to the instruments they perform with, or because they have an inert talent within them that springs forth as they play. These bards are known to gather together in crowded city streets to strike up a chord with strangers, their songs constantly changing. Bards of the College of the Untamed will spend their time traveling to meet new people, where the new rhythm will often set a beat for the bard's life. 

Level 3: Improvised Magic

Also at 3rd level, whenever you give a creature a Bardic Inspiration die, use the improvised magic trait. In addition to providing Bardic Inspiration, roll on the Wild Magic Bard Table. If you cast a spell from this table, the Improvised Magic does not require concentration if it normally would.

Level 3: Bonus Spells

When you join the College of the Untamed at 3rd level, you learn one cantrip and one First level spell from the Sorcerer spell list. The chosen spells count as bard for you, but don't count against the number of spells you know.

Level 6: Inspired Spells

Starting at 6th level, as a bonus action, you may expend one use of Bardic Inspiration to use the Inspired Spells Trait. If you do, the next time you cast a Level 1 or higher spell. you also roll on the Wild Magic table. If you cast a spell from this table, the Improvised Magic does not require concentration if it normally would.

Level 14: Rehearsed Play

Starting at 14th level, whenever you roll on the Wild Magic Bard table, roll 2 dice. You may choose either option. If both dice are the same number, choose any effect.