Base Class: Monk
You grew around the bottom of the social hierarchy. Hanging around with whichever kids you can, and getting in fights with people who either wanted something from you or wanted something taken from you. You’ve learned ways to dodge attacks, weave through enemies, and survive even the toughest times.
6th- Quick Learner
You’ve picked up parts of skills through your time on the streets and now you can use focus to remember your past skill.
3rd- Opportunist
Your time on the streets has taught you how to react to openings in an enemy’s guard and take advantage of their mistakes, as well as taught you how to better avoid attacks.
Defense
You can add proficiency to your AC while unarmored defense is active.
Offense
When an opponent misses a melee attack on you, you can make an unarmed strike against them for one focus point.
Protection
When you successfully deflect a melee weapon attack and reduce it’s damage to zero, you can expend one focus point to disarm the opponent.
11th- Opportunity Attacker
Adventuring has improved previously known skills.
Offense
When an opponent misses a melee attack on you, you can make an unarmed strike at advantage against them for one focus point.
Protection
When you successfully deflect a melee weapon attack and reduce it’s damage to zero, you can expend one focus point to disarm the opponent or make two unarmed strikes against their weapon (in an attempt to break it).
17th- Gritty Survival
Street smarts and adventuring knowledge has given you the strength to dodge and pummel any opponent in your way.
Increase your wisdom score by 2, or to 12 if your wisdom score is below 12.
You can use dexterity in place of strength on rolls and you add your wisdom modifier to your damage.
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