Barbarian
Base Class: Barbarian

 There are two types of creatures in this world - Predator, and prey, and it is only within the savagery of the hunt that one is separated from the other.  The Wild Hunt is as ancient as the fey themselves - a chilling rite of passage in the darkest nights of winter, when all civility is cast aside, and the most bestial instincts are laid bare. Barbarians who follow this path become like feral animals when they rage, Hunting mates with the same ferocity as a winter warg hunts its prey.

Predator's Savagery

Your feral nature expresses itself in the form of bestial endowments and animalistic desire. While raging You gain the following additional effects:
• Your Inhibition Bonus is reduced to 0
• You gain resistance to cold damage, and have advantage on saving throws against the effects of extreme climates
• You are incapacitated, rather than stunned, by the edging condition.
• You may continue to take the attack action and make sexual advances while incapacitated due to edging or climax.
• You gain bestial claws or teeth. These natural weapons deal your choice of 1d10 slashing or piercing damage.
• The stimulation of your natural sexual implements increases to 1d10

Primal Hunger

At 6th level, the primal magic of the hunt fuels the most bestial of your senses. You are instantly aware of the presence of any creatures within 120ft of you who are frightened or hyperaroused and have advantage to track them. You know the exact location of any frightened or hyperaroused creature within 30 ft of you.

Winter's Predator

Also at 6th level, your Natural weapons and implements count as magical for the purpose of overcoming resistances and immunities. When you make a natural weapon attack or advance against a creature, you may choose to deal the damage or stimulation as cold damage or stimulation instead of its normal damage or stimulation type.

Armor of The Hunt

By 10th level, the icy thrill of the hunt deadens your pain so long as the pursuit continues. You are immune to the effects of extreme climates, and when you take damage while raging, you may use your reaction to reduce the damage by half. If you do so, you gain stimulation equal to the same amount.

Invigorating Climax

Upon reaching level 14, the true fury of the wild hunt pulses chill through your veins, making you every bit as insatiable as an animal. You ignore the effects of exhaustion and overstimulation while raging, and each time you climax, you gain temporary hit points equal to twice your level.

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