Cleric
Base Class: Cleric

Tethered to the deity of Suzaku, you hold the balance of life and death in your hands, which manifest as radiant flames.

Bonus Proficiency

When you choose this domain at 1st level, you gain proficiency with martial weapons and herbalism kit.

Suzaku's Spells

At each indicated cleric level, add the listed spells to your spells prepared. They do not count towards your limit.

Find Familiar/ Searing Smite --1st

Continual Flame/ Aganazzar's Scorcher --3rd

Beacon of Hope/ Life Transference --5th

Fire Shield/ Aura of Life -- 7th

Immolation / Flame Strike --9th

Suzaku's Blessing

At 1st level, you can tip the scales of life and death in your favor. Whenever you cast a spell of first level or higher that either heals or does radiant damage, you can mark yourself or up to 1 ally within 30 feet. As a bonus action the ally may consume the power of the mark, healing a number of proficiency dice equal to that spell's level, maximum of 3. This causes the mark to disappear, and a creature can have only 1 mark at a time.

This means if you have:

proficiency 2, your die is d4
proficiency 3, d6
proficiency 4, d8
proficiency 5, d10
proficiency 6, d12

Channel Divinity: Fire of Life

Starting at 2nd level, you can use your Channel Divinity to harness your inner flame, radiating the flame that guides you.

Choose a number of targets equal to your proficiency modifier. Choose either to damage or heal the targets, dealing 1d10+cleric level in radiant damage or healing respectively.

Cloak of the Ashened

Beginning at 6th level, Whenever you cast a spell of first level or higher that deals fire, radiant or heals, a cloak of radiant fire engulfs you. You gain a number of temporary hit points equal to the spell's level plus your cleric level. While the cloak is active, any creature who hits you with a melee attack takes 5 radiant or fire damage, your choice. The cloak dissipates after a minute or when the temporary hit points reach 0, and you cannot use this feature again until a minute has passed.

Wrath of Suzaku

Starting at level 8 you can channel the flames of Suzaku into your weapon attacks. By expending a spell slot, you may deal extra radiant or fire damage, your choice, equal to the spell slot's level in proficiency dice. This feature counts as a spell for purposes of Phoenix's Blessing.

Acolyte of Suzaku

Beginning at level 17, if your hp reaches 0, you may move up to your speed and attack the one who downed you. If you hit you deal 5d10 damage and then become incapacitated. If you were to die outright, you instead have a failed death save. If a creature attacks you in this state, it can only cause a maximum of 1 failed save.

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