Base Class: Paladin
Tame, Control, Become. The "curse" of lycanthropy can be and must be controlled to not be defined by it, but rather to define it as a means of protecting others.
Great Power, Even Greater Responsibility. Lycanthropy is not something that should be spread without caution, those who don't have the will or the drive to be able to master the curse, should not have it, and those who use it without understanding it must be taken care of. (Healed or Killed depending on you/your deities morality)
Shield the Innocent Use your new strengths to shield the innocent from those who would harm them.
Never Take Vengeance Against The Ignorant. Never take vengeance against those that do not understand the curse you bear. Instead show mercy and teach them that all is not always as it seems.
Channel Divinity.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Predatory Strikes. As an action, you can reveal the beast inside and imbue your body with divine power, for 1 minute you can apply your Divine Smite feature to your unarmed strikes. You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes, which deal 1d6 bludgeoning, slashing, or piercing damage (your choice). This damage increases to 1d8 at 11th level. Additionally, when you use the Attack action to make an unarmed strike, you can make one additional unarmed strike as a bonus action.
Aura of Feral Speed
Aura of Feral Speed
Starting at 7th level, you fill nearby creatures with the feral speed of the beast inside. While you’re not incapacitated, you and creatures of your choice within 10 feet have their walking, swimming, and climbing speeds increased by 10 feet.
At 18th level, the range of this aura increases to 30 feet.
Primal Roar
Primal Roar
At 15th level you learn to channel your divine power and primal fury to others. As a bonus action, you unleash a primal roar infused with divine energy. Creatures of your choice up to half your paladin level (including yourself) within 40 feet of you that can hear you gain advantage on attack rolls and saving throws until the start of your next turn.
You can use this ability a number of times equal to your charisma modifier per long rest.
True Alpha
True Alpha
At 20th level you have learned how to fully master the beast inside. You can use your action to perform one of the following options for 1 hour:
Divine Transformation. You have resistance to nonmagical slashing, piercing, and bludgeoning damage from nonsilvered weapons. You gain a +1 bonus to ac while not wearing heavy armor. You gain 5d8 + your Paladin Level temporary hit points.
Gift of the Lycans. You grant one willing creature resistance to nonmagical slashing, piercing, and bludgeoning damage from nonsilvered weapons, a +1 bonus to ac while not wearing heavy armor, and 5d8 + your Paladin Level temporary hit points.
This effect ends early if you are incapacitated or die. Once you use this feature, you can’t use it again until you finish a long rest.
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