Monk
Base Class: Monk

 


 

Deflect Magic

Starting at 3 level, you can use your deflect missiles feature to deflect an incoming spell attack, or to reduce the damage of a line spell attack(I.E lightning bolt), or a AoE spell attack (I.E Fireball).
You can use a reaction to reduce the damage of the spell by 1d10 + Your Wisdom Modifier + Your Monk Level.
If you do not have some form of cover when hit by an AoE spell attack, the damage you reduce is halved.

If you reduce the total damage of the attack to 0, you gain Ki points equal to half the spell level (to a minimum of 1)
If you do not reduce the damage of the spell below 0, roll a percentile dice.
If you roll below your monk level, you still gain Ki equal to half the spell level.

Breaker Step

At 6th level, you gain the ability to hijack an enemies teleportation. If any enemy casts a spell within 5ft of you that would allow them to teleport (I.E. Misty step, Dimension Door, etc…), you can expend a reaction  and 2KP to teleport with them, overriding spell limitations. You appear adjacent to them, unless this would place you within a solid object. If this occurs, you take 1d10 force damage and are shunted into the closest available space.

Breaker Arts

Starting at 6th level, you can use your Ki to duplicate the effects of certain spells.

As an action, you can spend 2 ki points to cast Blindness/Deafness, Darkness, or Silence,  and Counterspell without providing material components.
Your spell save DC is equal to 8+ your proficiency modifier + your Wisdom modifier.
Counterspell can only be cast if you are within 5ft of the target.

Volatile Strikes

At 14 level, you have learnt how to disrupt the magic that flows through a casters body, through an understanding and mastery over the Ki that flows through all living things
When hitting a melee attack, you can spend 2 Ki points and force the target to make a constitution saving throw. On a failure, the next time the Magic caster uses a spell, they take xD8 damage, with the amount of dice rolled being equal to the spell level.
This damage is upped to D12 at 18 level

Weave Breaker

Starting at 17 level you gain the following abilities, which you can cast as an action.
You gain the ability to shroud yourself in an Aura of ki that dampens the effects of magic on you.
You become resistant to damage caused by spells, and have advantage on spell saving throws
Alternatively, you can cast the antimagic field spell, centred on yourself. This affects all magic around you, regardless of the source.

You can only use one of these features, and it recharges on a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
4/5/2025 7:09:12 AM
47
1
--
Coming Soon
4/5/2025 7:13:07 AM
45
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes