Barbarian
Base Class: Barbarian

Divine Wrath

Mark of Vengeance

Starting when you choose this path at 3rd level, any time you enter a rage, you may mark one creature you can see within 60 feet as your Judged Foe. Until your rage ends, you gain the following benefits against that creature:

  • Your melee attacks deal an extra 1d4 radiant or necrotic damage (your choice) to the Judged Foe.

  • The creature has disadvantage on opportunity attacks against you.

  • If the Judged Foe targets anyone other than you with an attack or harmful spell, you can use your reaction to move up to your speed and make a melee attack against them.

You can only have one Judged Foe at a time. If your Judged Foe dies, you may mark a new one on your next turn as a bonus action.

Divine Fury

  • You are immune to the frightened condition.
  • When you drop a creature to 0 HP, all enemies within 10 feet must make a Wisdom saving throw (DC = 8 + your Proficiency Bonus + your Charisma modifier) or be frightened until the end of your next turn.

Eyes of Retribution

You become the living storm of your god’s vengeance. Once per long rest, when you enter a rage, you may choose to enter a Sacred Frenzy for 1 minute:

  • Your Judged Foe takes an additional 1d8 radiant or necrotic damage from your melee attacks.
  • You ignore resistance to bludgeoning, piercing, and slashing damage from non-magical weapons.
  • If you are reduced to 0 HP, you may make one final attack before falling unconscious.

Divine Wrath Unleashed

You become the living storm of your god’s vengeance. Once per long rest, when you enter a rage, you may choose to enter a Sacred Frenzy for 1 minute:

  • Your Judged Foe takes an additional 1d8 radiant or necrotic damage from your melee attacks.
  • You ignore resistance to bludgeoning, piercing, and slashing damage from non-magical weapons.
  • If you are reduced to 0 HP, you may make one final attack before falling unconscious.

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