Paladin
Base Class: Paladin

Paladin of Brad

Level 3: Oath of the Braladin Spells

The magic of your oath ensures you always have certain spells ready; when you reach a Paladin level specified in the Oath of Vengeance Spells table, you thereafter always have the listed spells prepared.

Oath of Vengeance Spells
Paladin Level Spells
3 Command, Hunter’s Mark
5 Spiritual Weapon, Misty Step
9 Fireball, Counterspell
13 Banishment, Dimension Door
17 Hold Monster, ScryingCommune

Level 3: Vow of Honor

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

  • Vow of honor. As a bonus action, you can utter a vow of honor against a creature you can see within 30 feet of you, using your Channel Divinity. You mark an enemy creature for a 1v1, you gain advantage on attack rolls against that creature for 1 minute or until it drops to 0 hit points or falls unconscious. Once engaged in the 1v1 the target rolls at disadvantage against anyone else but you but same goes for you. If the battle is won, you gain temporary HP equal to your prof bonus x 5
  • Overwhelming Presence. You can use your Channel Divinity to flex a terrifying magical presence. As a bonus action, you can force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. On a failed save, a creature becomes frightened of you for 1 minute and must run away from your aura. The frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.

Level 7: Aura of the Braladin

Starting at 7th level, the power bestowed upon you by Brad is so overwhelming you begin to constantly emanate a menacing aura of bright radiant light while you're not incapacitated. The aura extends 10 feet from you in every direction, but not through total cover.

While within this overwhelming aura your allies get a taste of what it's like to be you granting them a smidge of your power. While within the ten feet they are granted bonus radiant damage of 1d6 at 7th, 1d8 at 11th, 1d10 at 14th, 1d12 at 17th

This powerful energy causes you to hone your senses to an elite degree: -you can't be surprised by battle, other creatures don't gain advantage on attack rolls against you as a result of being unseen by you, you gain an initiative bonus equal to your charisma modifier

Level 15: Soul of the Honored One

The sight of you makes your enemies tremble in fear, you gain the intimidation skill, if already acquired you gain expertise in it.

Starting at 15th level, the authority with which you speak your Vow of Honor gives you greater power during your 1v1. When a creature under the effect of your Vow of honor makes an attack, you can use your reaction to make a melee weapon attack against that creature if it is within range, also your desire to overwhelm your enemy with strength takes over allowing to use your bonus action to transfer your vow to other enemies as many times equal to your proficiency bonus.

Level 20: THE ONE

Starting at 20th level you become the pinnacle of strength to all those around you. Using your action, you harness all the power at your disposal to transform into the ultimate being known as THE ONE. For 1 minute you gain the following benefits.

  • You size becomes large
  • You have resistance to all damage and immunity to radiant
  • Once per time using this form you can use your reaction to forcibly slash the airspace itself negating any attack that is coming your way
  • You are granted the use of brads legendary weapon Divine ax Rhita which deal 2d12 radiant damage and 2d12 slashing damage 
  • You gain 4 levels of exhaustion from this form and can only be used once per day as its costly to be blessed by Brads power