Base Class: Fighter
The Ring Lord is a skilled jeweler who is knowing in the manners of magic (be it arcane or divine) and who can create magical jewels that are useful to him in and out of combat. Furthermore, the Ring Lord is a masterful combatant whose battle skill in synergy with his rings make him a considerable foe in the battlefield. Lastly, the Ring Lord is not afraid of the consept of undeath as it is a great part of his being.
Create Ring
At 3rd Level, you gain proficiency with jeweler's tools and either the arcana or religion skill.
Spending 25 gp and 5 hours of your downtime, you create a magical ring from the following list:
Ring Of Strength: When you make a melee weapon attack using a hand in which you wear this ring, your weapon attacks deal an extra 5 damage of the same type dealt by the attack. By expending a charge, you are affected by the Bull's Strength effect of the Enhance Ability spell for 10 minutes.
Ring Of Dexterity: While wearing this ring your speed is increased by 10 feet and you gain proficiency in the stealth skill or expertise if you are already proficient. By expending a charge, you are affected by the Cat's Grace effect of the Enhance Ability spell for 10 minutes.
Ring of Constitution: While wearing this ring you can attempt to either shove or grapple a creature as a bonus action after you have hit it with a melee weapon attack. By expending a charge, you are affected by the Bear's Endurance effect of the Enhance Ability spell for 10 minutes.
Ring Of Intelligence: While wearing this ring, you are affected by the Fox's Cunning effect of the Enhance Ability spell. By expending a charge, a weapon you touch becomes magical for 10 minutes.
Ring Of Wisdom: While wearing this ring, after you have hit a creature with a melee weapon attack you know it's exact location even if it is invisible, it is in the ethereal plane, it is hidden or it is behind cover until the end of your next turn. By expending a charge, you are affected by the Owl's Wisdom effect of the Enhance Ability Spell for 10 minutes.
Ring Of Charisma: When you hit a creature with a melee weapon attack, it must make a wisdom saving throw against you Ring Save D.C.(Prof.+Con.Mod.+8) or be frightened of you until the end of your next turn. You can use this ability times = your proficiency modifier. By expending a charge, you are affected by the Eagle's Splendor effect of the Enhance Ability spell for 10 minutes.
Ring Charges: 3, regain 1d4 for each at midnight. You gain a second ring at level 7, a third at level 10, a fourth at level 15 and a fifth at level 18. You can change the type of a ring at a level at which you gain an ASI feature. This change does not require the monetary cost of creating a ring. Your rings are magical items that cannot be targeted by divination magic, only you can be attuned to your rings, and this attunement does not count against the maximum number of magical items you can be attuned to. If you lose a ring, it reappears on your finger after a 30 minute ritual. Lastly, you can have any combination or number of ring's effects affecting you at any time, provided that you expend one charge per action.
Confidant Of The Dead
At 3rd Level you can use an action to cast Speak With Dead a number of times equal to your proficiency modifier and with constitution as your spellcasting ability. You regain uses for this ability on a Long Rest.
Control Of The Rings
At 7th Level, by expending one charge of each of your rings as a bonus action, you gain a bonus to your attack and damage rolls for your weapon attacks equal to the number of rings you wield for rounds equal to your proficiency modifier.
Faded Soul
At 10th Level, you slowly become partially undead. When targeted by an effect, you can choose between humanoid and undead for your creature type, you gain resistance to necrotic and poison damage and undead are inclined to treat you in a friendly manner (only if you and your companions are not attacking them and if they are not under commands).
Ring Master
Starting at 15th level, when you roll initiative and have no charges left for a ring, you regain one charge for a ring of your choice.
Neverending Mastery
At 18th Level, if you die and one or more of your rings exist in the same plane of existence, your body regenerates around a ring of your choice as your spirit exists in the ethereal plane. This process lasts for 10 days.
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