Warlock
Base Class: Warlock

The Gachamancer is a glittering being of pure randomness, part e-sport announcer, part cosmic manipulator. Those who pledge to this patron gain magic not through certainty, but by wagering their soul on the eternal spin of fate.

3rd Level Feature: Gacha Roll

"Make a wish and you maybe? will receive"

While in combat, you may use a magic action and roll a d100 to invoke your patron's chaotic blessing. Based on the result, you may win big, win small, or suffer a penalty.

 

- 1–50: Whiff. Fate scorns you. You take 1d6 psychic damage and gain Disadvantage on your next attack or ability check. (Specifically on a 1 you do an embarrassing act that hurts your ego i.e fart, trip over youw own foot, etc.)

- 50-75: Blue Star. You gain a random magic item a tier lower than your level (DM’s choice or roll) for 1 hour, or until used.                                            

- 76–95: Purple star. Roll a d6 and gain a random magic item from the special subclass list                                        

- 96–100: Jackpot. Your patron smiles upon you! You may choose an item at tier (or lower) to your level and receive that item for 10 minutes. Additionally, for 1 minute, all your warlock spells are cast as if using a slot one level higher, your spell dc and attack rolls are increased equal to half of your proficiency bonus (rounded down).

Once the item disappears, so does the effects granted by that item. You can use this feature a number of times equal to your proficiency bonus + pact slots total.

3rd Level Feature: Pay to Win

"With enough money.. Anything can happen"

When you make an attack roll, ability check, saving throw, or any other rolls, you may choose to reroll it after the result is revealed, but before knowing whether it succeeds or fails. You may only do this once per roll

 

- To do so, you must immediately pay gold equal to 10 × the result of the original roll. (Example: If you rolled a 13, you must pay 130 gold.)

- You must have the gold on your person, your patron accepts no I.O.U.s.

6th Level Feature: Gacha Luck Ritual

"Stands on a specific rock, on a specific pixel, looking up into the sky and jump-"

 

When invoking your Gacha Roll, you may instead use your bonus action to roll 2d100s and choose one result to take effect.

- If both rolled results are 71 or higher, your body surges with unstable arcana. For the next minute, you may add your Charisma modifier as bonus force damage once per turn to any Warlock spell or Eldritch Blast hit.

- If you roll the same results on both die you immediately hit a jackpot

10th Level Feature: Pity Counter

Even the Gachamancer knows when to reward the faithful. If you fail your Gacha Roll (roll 50 or below) three times in a row, your next roll is guaranteed to be a Purple Star, and if you fail ten times in a row, your next roll is guaranteed to be a Jackpot. The pity resets after taking a long rest

Additionally, you gain 3 "Luck of the Die" counters, you may use your reaction to reroll a failed saving throw or skill check as if fate spun in your favor.

At 14th level, you may use "Luck of The Die" up to 4 times

Level 14th Feature: Supreme Spin

"The Gachamancer reaches down and spins fate with you."

Once per long rest, as an action, you may invoke the Supreme Spin, the ultimate gamble.

- Roll 3d100 and choose one result to count as your Gacha Roll. The rewards apply as normal (Jackpot, Normal, or Whiff).

- If you do not hit a jackpot on one of the rolls, you may immediately cast one Warlock spell of 5th level or lower without using a spell slot.

Backlash of Fortune: After 1 minute, roll a d20. On a 10 or lower, the toll is taken, you suffer 4d10 psychic damage as the threads of fate recoil. This damage ignores resistance and immunity.

Previous Versions

Name Date Modified Views Adds Version Actions
5/4/2025 3:36:03 AM
8
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5.5e
Coming Soon
5/4/2025 3:56:36 AM
10
0
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Coming Soon

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