Base Class: Warlock
You have made a pact with a the mysterious entity behind the Tarot Cards. Where these cards come from few know, but their magical properties can only be handled by the select few chosen by the cards. only the few chosen can read and understand the meaning of drawing from the Tarot.
Expanded Spell List
The Tarot lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Tarot Expanded Spells
| SPELL LEVEL | SPELLS |
|---|---|
| 1st | Identify, Shield |
| 2nd | Zone of Truth, Enlarge/Reduce |
| 3rd | Bestow Curse, Glyph of Warding |
| 4th | Death Ward, Polymorph |
| 5th | Geas, greater restoration |
Bonus Cantrips
At 1st level, You learn the friends and message cantrips. They count as warlock cantrips for you, but they don’t count against your number of cantrips known.
Tarot Deck
You have a deck of cards that you or any creature you allow can pull from and gain a boon. A creature is able to use the drawn card's ability once as a bonus action, and fades after a long rest if not used
As the card is drawn the magics are infused in the drawer, and the card returns to the deck.
Roll 1d100 to see what card you draw, multiple of the same card can be drawn.
Tarot Deck Abilities
| Tarot Card | Ability |
|---|---|
| Fool (1-6) | Gain one luck point. |
| Magician(7-14) | Sdd +5 to any magical attack role. |
| Priestess (15-21) | Cast cure wounds 1st level. |
| Empress (22 - 28) | Gain Advantage for one ability check/attack. |
| Emperor (29-36) | Give Disadvantage to one creature in sight. |
| Hierophant (37-43) | Can use the Help action as a Bonus Action. |
| Lovers (44- 50) | Cast charm person on a crearture (DC 13). |
| Chariot (51- 57) | use Disengage or the Dodge action as a Bonus Action. |
| Justice (58 - 64) | Cast Zone of truth on a singular creature (DC 13). |
| Hermit (65 - 71) | Cast Commune With Nature. |
| Fortune (72- 78) | Choose to succeed one saving throw. |
| Strength (79 -85) | Add +5 to any physical attack roll. |
| Hanged Man( 86 -92) | Creatures within 15 ft make a Wisdom DC 13 save or be frightened of you. |
| Death (93-100) | choose to succeed one Death Save |
Discard
As a reaction you draw a card to cast a duplicate of yourself, roll a d20 to see if it hits you or the duplicate. you must roll an 8 or higher for the duplicate to be hit. the duplicate has an AC of 10 + your Dexterity Modifier. If the duplicate is hit, roll a d100 and anyone with the boon of the associated Tarot card loses their boon if not used. The duplicate disappears at the end of the attacker's turn. You may do this up to your Charisma Modifier per long rest. The destroyed cards are returns to the deck upon a long rest.
Reversal
After a creature misses you with an attack, as a reaction you can roll 1d4 and draw a card to gain one of four boons.
You may do this up to your Charisma modifier per Long rest
| Tarot Card | Ability |
|---|---|
| Wands (1) | The attacker must succeed a Wisdom Saving throw or lose the rest of their turn. |
| Cups(2) | Gain 1d4 x your Charisma Mod as Temporary hits points |
| Swords (3) | Have the attacker re-roll the attack against itself, it takes half damage if hit. |
| Penticals (4) | Gain resistance to the type of damage the attack was until the end of your next turn |
Master Of The Cards
Starting at 14th level, your master of the deck allows you to contain multiple Boons per day. Once per Long rest you are able to draw twice from the deck and gain two separate boons. You are also able to redraw a card once per short rest and replace one boon if you still have two.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/1/2019 10:32:48 PM
|
32
|
2
|
5e
|
Coming Soon
|
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Posted Oct 3, 2022I really would like to use this but a couple things have to be fixed. All of the card spells are unselectiable. Also according to the wording of the deck I could just pull cards until I have them all stored up before a fight. You should clarify that you can only pull in combat and maybe one out of combat.
The discard is kind of hard to understand I would just change it. Maybe discard gives a boost to ac or negate 5 damage by sacrificing a card, up to 5 cards per long rest, which is 25 damage. Those cards can't be used until the rest
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Posted Jun 16, 2022The Bonus Cantrips are not added to the sheet and nothing from the Expanded Spell List is added to the selectable spells.