Barbarian
Base Class: Barbarian

Rage is only the beginning.

True warriors know that limits are meant to be shattered.

A Limit Breaker tears through their mortal restraints, igniting every fiber of their being in a furious blaze of strength and sacrifice. Each heartbeat becomes a gamble: hold back and endure or push harder and burn.

Push far enough, and their rage shapes reality bodies grow monstrous, speed becomes blinding, and the ground itself is left behind as they ascend in wrath.

But nothing comes without price. Every surge tears their body apart, and only death or victory will see the fury end.

When the dust settles, they leave only ruin in their wake… or nothing at all

Level 3: Limit Breaker I

3rd-level Limit Breaker feature

When you enter your rage, you push your body beyond its limits.

Until your rage ends:

  • You gain a +10 bonus to your movement speed.

  • Your melee weapon attacks deal an additional +1 damage, on top of your normal rage bonus.

  • At the start of each of your turns while raging, you take 1d4 damage as your body strains under the pressure. This damage ignores resistance and immunity.

Before taking Damage, you may ascend to greater State if you have level Requirements 

Level 6: Limit Breaker II

6th-level Limit Breaker feature

At 6th level, you can push your Limits further when you rage.

  • While raging, you gain +10 feet of movement speed,
  • You become enlarged (as per Enlarge/Reduce, no concentration).
  • Your melee weapon attacks instead deal +2 bonus damage and an additional +1d4 from your increased size.
  • While in Limit Braker II damage increases to 1d8 at the start of your turn.

You can return to the lesser or Greater state at the start of your turn before taking Limit braker damage.

When your rage ends, Limit breaker ends.

Level 10: Limit Breaker III

10th-level Limit Breaker feature

At 10th level ,you can push your Limits further when you rage.

When you enter rage, you may choose to enter Limit Overdrive. If you do:

  • You gain +10 feet of movement.

  • You become enlarged (as per Enlarge/Reduce, no concentration required).

  • Your melee weapon attacks deal +3 bonus damage and an additional +1d4 from increased size.

  • You gain the benefits of Haste (no concentration required).

While in The Limit Braker III, at the start of each of your turns, you take 4d8 damage, which ignores resistance and immunity.

If your rage ends early, Haste ends immediately and you suffer its normal aftereffects (you cannot move or take actions until after your next turn).

You can return to the lesser or Greater state at the start of your turn before taking Limit braker damage.

When your rage ends, Limit breaker ends.

 

Limit Breaker IV

At 14th level, you ascend beyond mortal limits.

When you activate Limit Breaker IV:

  • You gain a flying speed equal to your walking speed (hover).

  • You retain all benefits of Limit Breaker III:

    • +10 movement.

    • Enlarged.

    • +3 melee damage +1d4 from size.

    • Haste (no concentration).

While Limit Breaker IV at the start of each of your turns, you take 6d8 damage, which ignores resistance and immunity.

You may return to a lesser state at the start of your turn, before taking Limit breaker damage.

When rages ends limit breaker ends

Perfect Limit (20th-Level Feature)

You have fully mastered your fury.

While raging, you no longer take any damage from your Limit Breaker features.
You can freely access Limit Breaker I–IV without suffering Limit Breaker Damager

Previous Versions

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