Barbarian
Base Class: Barbarian

Barbarians who follow the Path of the Ruined Veil have been scarred by ancient forces beyond the material realm—shards of the Veil, remnants of arcane cataclysms, or whispers from the Other Side. In rage, they become conduits of planar instability, surrounded by echoes and raw chaos. Their fury is not just wrath—it is prophecy, an omen that the boundary between worlds is weakening.

Unstable Ruin

When you enter your rage, you emit a faint shimmer of magical distortion. Until the rage ends:

  • Any hostile creature that starts its turn within 10 feet of you takes 1 psychic damage (increases to 2 at 10th level, and 3 at 15th).

  • You gain resistance to psychic damage while raging.

Echo of the Veil

  • The echo lasts for 1 minute or until you're knocked unconscious.

  • The echo mimics your weapon attacks (without rage damage) using your bonus action.

  • It shares your hit points; if you take damage, the echo fades until your next turn.

Corrupted Flesh

You’ve grown accustomed to the Veil’s whispers.

  • You gain resistance to necrotic damage.

  • You have advantage on saving throws against being frightened or charmed.

Avatar of Ruin

When you rage, you may choose to become an Avatar of Ruin for 1 minute (once per long rest):

  • You become partially incorporeal: your melee attacks ignore resistance to non-magical damage.

  • Creatures that hit you with melee attacks must succeed on a Wisdom saving throw (DC 15) or make their next attack with disadvantage.

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