Base Class: Monk
Monks who follow the Warrior of the Prophet refuse to cloister the wisdom they have learned. They are driven to spread their knowledge to all the peoples of the land. Some are set on this path by divine intervention. Others take up the prophet’s mantle out of a sense of personal obligation, and they all share a deep-rooted faith that empowers their actions.
Wise Words
When you choose this tradition at 3rd level, you gain proficiency in the Performance and Persuasion skills. Additionally, whenever you roll an ability check using a Charisma-based skill, you can use your Wisdom modifier instead of your Charisma modifier.
Charming Aura
Additionally, when you choose this tradition at 3rd level, you can use your focus to duplicate the effects of certain spells. As an action, you can spend a focus point to cast charm person or command, or you can expend 2 focus points to cast suggestion.
Righteous Strike
At 6th level, when you hit a target with an unarmed strike, you can spend 1 focus point to cause the attack to deal either radiant (if you are good-aligned or neutral-aligned) or necrotic (if you are evil-aligned) damage equal to your proficiency bonus. You can use this feature only once on each of your turns.
Evil-Aligned
At 6th level, when you hit a target with an unarmed strike, you can spend 1 focus point to cause the attack to deal necrotic damage equal to your proficiency bonus. You can use this feature only once on each of your turns.
Good-Aligned or Neutral-Aligned
At 6th level, when you hit a target with an unarmed strike, you can spend 1 focus point to cause the attack to deal radiant damage equal to your proficiency bonus. You can use this feature only once on each of your turns.
Blessed Chosen
Beginning at 11th level, you are protected by the forces who spur your mission. If you are reduced to 0 hit points, you immediately regain hit points equal to your monk level. Alternatively, you can use an action to touch a fallen creature that has been dead for no longer than 10 minutes, and they return to life with hit points equal to your monk level.
You must finish a long rest before you can use this feature again.
Force of Personality
Whenever any creature tries to attack you for the first time on a turn, you can use your reaction to roll a Charisma (Performance) or Persuasion) ability check. If your check is higher than the creature’s Wisdom ability score, it can’t attack you on this turn, and it must choose a new target for its attack, or the attack is wasted.
Previous Versions
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2/10/2025 4:36:02 AM
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1.0
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5/27/2025 1:35:40 AM
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31
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1.1
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Coming Soon
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