Monk
Base Class: Monk

This monk has grown in ways only a warrior may, gaining powers and ability's close to masters of their arts

Level 3: Apostle of Lords

At 3rd-level you can channel your ki into powerful arcs of radiant energy, when you take the attack action you can replace the attack, you can replace the attack to send an arc of power out of your radiant fist, in a 20 foot cone or a 30 foot line that is 5 feet wide, each creature must make a Dexterity Saving throw or take Radiant Damage equal to 2 martial arts die On a fail they take full damage, on a success half damage, at 11th the damage increases. 

At 11th level, the damage of your ARC, the damage of your arcs increases to three martial arts die

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

While you have no uses available, you can spend 1 ki point to use this feature again.

 

Level 6: Temple of Secturn

When you reach 11th-level the power of your ki as an action you can summon a temple, This temple can be used to STUDY, TRAIN, SLEEP, WAIT, time moves slower while in this temple and can be upgraded throughout time, using power and coin

Level 11: Siege Unfurled

At 11th level,  as a bonus action you can use your ki power to go to the Huge Size category,  you will gain a 2d8 damage boost to all unarmed strikes, Although 15 feet of walking movement will be lost while using this feature and 25 feet of flying movement

Level 17: Disciple of Greater Force

at 17th-level your  ki reaches its peak. You gain the following benefits: As an action

- You gain resistance to all damage except for Psychic, Force

-You gain Blindsight for 80 feet

-When you Activate this feature the Temple of Sectum Appears in an unoccupied space within 60 feet of you of your choice, you choose 3 options for it

Damage- When you choose this option the TEMPLE OF SECTUM will give a boost martial arts die to 1d20 for monks, and a boost of +7 to all attack rolls and damage for all other classes for a total of 10 rounds or 1 minute.

Healing- When you choose this option the TEMPLE OF SECTUM it will heal you and all allies within 45 feet of it for 45 hp each round for 5 rounds

Speed- When you choose this option the TEMPLE OF SECTUM it will give you a boost of 30 movement speed to all movement for monks and 15 speed to all movement to all other classes

 

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