Base Class: Barbarian
Your barbaric and violent tendencies led you to firearms and explosives. You’ve trained to build your offensive and defensive capabilities with just guns. You shoot lots and hit lots, fueled by your barbaric anger to keep on the trigger.
Demolitions Proficiency
3rd-level Path of the Cannoneer feature
You have a knack for things that go boom. You are considered Proficient in Firearms, as well as their maintenance, repair, and firing. Additionally, you have expertise in Tinker's tools, most oftenly used for Dismantling, Defusing or creating explosive devices. In addition, you can use reckless attack with Ranged weapons, so long as they are Firearm
Encumbering Cover
3rd-level Path of the Cannoneer feature
Large guns make for good cover, even when you're holding them! When you are wielding a firearm with the explosive property, you gain the benefits of half cover.
Lobber
6th-level Path of the Cannoneer feature
Who needs a backup Pistol? When raging, you can use your bonus action to throw an object, such as home-made bombs, daggers, and hand-axes
Suppressive Fire
6th-level Path of the Cannoneer feature
And Stay down! When you you successfully hit a ranged attack roll, you can impose disadvantage on that creature's attack rolls until the start of your next turn so long as you do not attack another creature until then. you can use this feature a number a times a day equal to your proficiency bonus.
Hunker down
10th-level Path of the Cannoneer feature
Keep your head down! As a reaction, when you are targeted by a ranged attack, you can impose disadvantage so long as you can see the attacker and are not surprised. You can do this a number of times equal to your dexterity modifier (minimum of 1), a day.
Bombs away!
14th-level Path of the Cannoneer feature
Turn 'em to swiss cheese! While you're raging, at the start of your turn,No action required, you can ready your weapon for a barrage of projectiles, setting your speed to 0 and disadvantage on your dexterity saving throws. when you do this, you gain an extra 2 weapon attacks for every 1 weapon attack you have available. you can do this feature once per rage.
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