Base Class: Rogue
Misdeeds and craftyness most often bring people here. Using stealth and deceit to get the drop on those that oppose you. Sneaking a gun into places you shouldn’t. Hiding in plain sight, almost invisible to someone making eye contact with you. Those that choose to aim at you find themselves missing more often than any other target they’ve shot at. Maybe they shouldn’t aim for the shadows…
Point Blank
3rd-Level Enforcer feature
You learn to handle a chosen firearm in close quarters with precision. You gain the following benefits: You gain proficiency in 1 chosen firearm. When you make a ranged weapon attack within 5 feet of a creature, you don’t suffer disadvantage on the attack roll if the target is surprised or has not acted yet in this combat.
Sidestep
3rd-Level Enforcer feature
Whether the shot misses or the kill doesn’t land, you're already moving. If you miss with a Sneak Attack, or if the creature isn't at 0 HP you immediately gain the benefits of the Disengage action (no action required).
Stunning Surprise
9th-Level Enforcer feature
When you strike from the shadows, you sometimes leave your target dazed and vulnerable. When you hit a surprised creature with a Sneak Attack, the target must make a Wisdom saving throw (DC = 8 + your Dexterity modifier + your proficiency bonus). On a failed save, the creature is stunned until the end of your next turn. On a success, the creature is not stunned, but you immediately gain the benefits of Sidestep as if your attack had failed to down them.
Proffessional's tools
13th-Level Enforcer feature
You gain deeper mastery of your weapons of choice. Choose two firearms. You gain proficiency in those two, and can choose expertise in a specific firearm you choose
Untraceable
17th-Level Enforcer feature
You know how to leave no trace—your hits are clean, your exits silent. When you hit with a Sneak Attack, you may choose for the attack to have no obvious indication that the target was harmed. Only the target knows it has been struck unless they cry out or reveal the injury, unable to do so if stunned. Additionally, you cannot be targeted by opportunity attacks while you are not incapacitated.
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