Base Class: Rogue
The shadows have always bin your ally protecting you from sight and discovery while you carry out your criminal deeds but what was once ally now becomes much more. Those who wish to remain silent and unseen, such as spies and informants, seek out this power, through dark means you become the darkness that you once called ally able to move silently and undetected in the dark and harness the same darkness into a weapon. However accepting and embracing this power, as with most things, comes with a price all it’s own.
True Shadow
At 3rd level your physical appearance is altered by the power of the shadows you wield. You're able to turn into a black cloud of shadows with wisps of darkness floating off of you, while in this form your eyes turn into glowing yellow orbs granting you Dark Vision up to 120ft, you gain expertise in Stealth and you are considered invisible in total darkness, however while in this form you are unable to speak verbally and are unable to wield physical weapons. Additionally you are able to create weapons you are proficient with out of darkness that vanish when dropped or return to you after hitting a target when thrown.
Umbral Gate
When you choose this archetype at 3rd level you gain the ability to create a doorway out of an existing shadow that can transport you and up to 1 other creature of your choice to another location 250ft away as long as a shadow exists in that location. at levels 6,10, 13, and 17 the number of creatures you can take with you increases by 1 and the distance can travel with Umbral Gate increases by 50ft.
Shadow Scry
At 9th level you are able see and hear through any shadow with in 60ft of you using another shadow, also you become adept at using shadows to send verbal or non verbal messages of up to 40 words to creatures you have met before. Your appearance is further changed by the power of the shadows.
Umbral Movement
At 13th level while in Shadow Form you are able to flatten yourself into a shadow and move along any solid surface or hide in the shadow of any living or non-living object of Small size or larger, also you are able to use shadows to hold up to 5 creatures of your choice in place unless they make a successful Strength saving throw on their turn. Additionally while in non-magical darkness or dim light you are hasted and have advantage on attacks against creatures in the dark, and you can walk along shadows and darkness as though it were a solid surface.
Fall Into Darkness
At 17th level darkness covers and consumes you. You are shrouded constantly in a cloak of black mist, you have disadvantage on attacks during the day or in places that are well lit, when you make attacks in the dark or dim light any roll of 18 or higher is considered a critical hit, and any Sneak Attack damage you make in the dark is doubled, as a bonus action you are able to wield shadows to extinguish all sources of light in a 50ft radius of your position. Additionally you no longer need to eat or sleep instead you simply need to rest in a dark place for up to 4 hours to achieve a long rest.
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