Base Class: Wizard
Strength only takes you so far. As Enclave arose, more help was needed moving materials from place to place, and so wizards began to learn magnetism magic. They are now seen as both deadly warriors and great builders.
Level 2: Ironclad
You can take some of the weight off yourself when wearing armor. You gain proficiency with all armor except for shields.
Level 2: Metallic Levitation
When wearing armor made of metal, you may levitate up to 5 feet off the ground for as long as you wish.
Level 6: Steel Barrier
You can cast the Shield spell without using a spell slot once per long rest. This increases to twice per long rest when you reach 14th level in this class.
Level 10: Sawblades
You can summon swirling blades of carnage. You learn the Blade Barrier spell. You can cast it without using a spell slot once per long rest.
Level 14: Forced Iron Removal
You can rip the iron out of an enemies body and attach it to your armor, strengthening its protection. Once per long rest, you can use an action to make a ranged spell attack. On a hit, you deal 12d6 damage and gain +1 to AC until the start of your next long rest.
Previous Versions
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