Base Class: Blood Hunter
The Order of the Graceful are masters of precision and lethality, weaving a deadly dance into their combat. The Graceful don’t rely on strength rather finesse and calculated movements like the most eloquent of dances. Their blood enhancing their moves with such precision it allows them to strike swiftly and evade others blows with an unnatural grace.
Graceful Violence
Starting at level 3 you may add your dexterity modifier to initiative rolls twice rather than once.
In addition your movement speed increases by 15 but you cannot wear medium armor or wield shields.
Twilight Tango
Starting at level 3 you may use your action to focus your attention on one enemy, as part of this action you attack the targeted enemy and attack them twice for each attack you can make normally (2 at level 3; 4 at level 5 and beyond), in addition these attacks add your crimson rite damage an additional time.
You may use Twilight Tango an amount of times equal to your proficiency modifier resetting on a long rest
Lethal Repertoire
Beginning at level 7 gain expertise in Persuasion and Deception checks
Flawless Purity
Starting at level 11 as a bonus action, you can channel your inner strength and achieve a state of Flawless Purity for 1 minute. While in this state, you gain the following benefits:
- Perfect Form: Your movement speed increases by 10 feet.
- Blade's Embrace: You gain advantage on attack rolls.
- Unburdened Soul: You have advantage on saving throws against being charmed or frightened.
- Crimson Restoration: At the start of each of your turns, you regain hit points equal to your Dexterity modifier (minimum of 1).
Flawless Purity ends early if you are incapacitated or if you choose to end it (no action required).
You can use this ability a number of times equal to your Dexterity modifier (minimum of once). You regain all expended uses when you finish a long rest.
Graceful Execution
Beginning at level 15 after you kill an enemy using Twilight Tango you gain the effects of the dash and disengage actions, in addition when you move through an enemies melee during this effect you may make one attack against that enemy
Graceful Aria
As an action, you unleash the full power of your refined blood magic, weaving a deadly dance of death. For 1 minute, you gain the following benefits:
- Unending Grace: Your movement speed is doubled. You can move through other creatures' spaces without provoking opportunity attacks.
- Death's Ballet: When you hit a creature with an attack, you can deal an extra 2d10 necrotic damage. If the target is reduced to 0 hit points by this damage, you can immediately make another attack against a different creature within 5 feet of the fallen foe.
- Crimson Symphony: As a bonus action, you can unleash a wave of crimson energy that deals 3d8 necrotic damage to all creatures within 10 feet of you. This damage is halved for creatures that succeed on a Dexterity saving throw (DC 18).
- Ethereal Form: You gain resistance to necrotic damage and advantage on Dexterity (Stealth) checks.
You can only use Graceful Aria once per long rest.
Comments