Monk
Base Class: Monk

-Universal Constellation:
In the Infin'Apeiro Universe, the zodiacs are the guardians of planetary archipelagos.
Otherly named Zodiac Clusters.

The Zodiacs are creatures & people who came to make their marks throughout history.
After gathering enough power, they wielded code-names to honor their homeworlds.


-PARISTAEUS, THE POLLINATOR
They gained the Festuca (beetle) title & its powers.

-ZHĀNG YÚ, THE MOLTEN CEPHALOPOD
They gained the Polypus (octopus) title & its powers.

-TEZCATLIPOCA, THE HUMBLE NOBLE

They gained the Speculo (mirror) title & its powers.

-DRAUSANDIGA, THE LAND SOILER
They gained the Lacerta (salamander) title & its powers.

-AL-DAJAJAH, THE SWAN OF FREEDOM

They gained the Cygnus (swan) title & its powers.

-SLEIPNIR, THE SPARK EQUIDAE

They gained the Equus (horse) title & its powers.

-MIRUGO, THE GENIUS BUILDER
They gained the Malleus (hammer) title & its powers.

-RORQUAL, THE BUBBLY DREAMER
They gained the Balaena (whale) title & its powers.

-
CAOIMHÍN, THE DARK KNIGHT
They gained the Nycterio (bat)
title & its powers.

-KYUBI, THE SLY YOKAI
They gained the Vulpecula (fox) title & its powers.

-CLOTHO-VERDANDI-MORTA, THE DESTINY NEEDLERS

They gained the Tectora (weave) title & its powers.

-O'JANESHA, THE MAMMOTH OF BALANCE

They gained the Olifantis (elephant) title & its powers.

Astrological Familiar

3rd-lvl Way of the Zodiac feature

You summon & are assisted by your corresponding zodiac spirit.
Only the one from your birth month can be called to you.
Activated in 1 action, using 2 Ki Points, for a 12 min duration total.


-SPRING, SUMMER, AUTUMN & WINTER ZODIAC:
.Festuca the Censer (Swarm of Prismatic Beetle)
.Polypus the Overheated (Giant Octopus)
.Speculo the Gazing (Living Portent)
.Lacerta the Poisonous
(Salamander)
.Cygnus the Circular (Giant Swan)

.Equus the Quick (Warhorse)
.Malleus the Tinker (Clockwork Watchman)
.Balaena the Dreamer (Killer Whale)
.Nycterio the Harmonious (Swarm of Bat)
.Vulpecula the Mischievous (Redtooth Werefox)
.Tectora the Weaver (Giant Wolf Spider)
.Olifantis the Stationary (Elephant)

Zodiac Armament

6th-lvl Way of the Zodiac feature

You gain a metal tablet, decorated with the zodiac's gemstone & symbol.
Depending on your zodiac, you gain a unique item and the full proficiency that comes with it.
You activate it in 1 action, using 2 Ki Point, for a 5 min duration total.


-SPRING, SUMMER, AUTUMN & WINTER ZODIAC:
.Festuca's Mega-Horn
You wield a wide-horn helmet with pipes. 2d6 bludgeoning damage.
You add 1d4 if it's in a dashing action.


.Polypus' Hellish Tentacles
You wield 2 pairs of whips, attached at your wrists & your ankles.
4d6 slashing damage in a 16 ft/5 m reach.


.Speculo's Obsidian Reflector
You wield an oval mirror, which reflects light. 1d8 radiant damage.
In a cylindrical range of 19 ft/6 m long & 3 ft/1 m wide.

.Lacerta's Venomous Claws

You wield a pair of gauntlets with coral-shaped horns.
Your unarmed strikes are coated in toxins, adding poison damage.

.Cygnus' Twisting Hagoromo
You wear a wing-shaped shawl attached to hung gar rings at the biceps.
You can cast the Feather Fall & Levitate spells.


.Equus' Stampede Hooves
You wield a pair of motor-boots, doubling your walking speed.
2d6 bludgeoning melee damage.
Your trajectory leaves a trail, hurting creatures walking in with 1d4 of fire damage.

.Malleus' Superalloyed Forger (maul)
2d6 bludgeoning damage. Advantage against constructs & elementals.
You can cast the Move Earth spell.


.Balaena's Balloon-Rod (quarterstaff)
You wield a hooped staff. 1d6 bludgeoning melee damage.
You can also generate medium-sized bubbles, capable of capturing 6 ft/2 m cube-sized spells/targets.


.Nycterio's Orchestral Wand (conductor's baton)
2d6
thunder damage at the target you point in a 12 ft/4 m range.
If they fail their Con save, the targets are stunned.


.Vulpecula's Foxfire (belt)
You wear a 9-tailed sash made from flexible & durable fabric.
You throw fox-fires, 9d4 fire damage in a 26 ft/8 m cone range.


.Tectora's Wired Paradigm (rapier)
You wield a sword-sized needle with a spool.
1d8 piercing damage, with 1d8 slashing damage in a 12 ft/4 m reach.
You can stitch (restrain) your target with the wire instead of the slash attack.

.Olifantis' Diamond Shell (grenade launcher)
You wield an ice-cold portable cannon.
2d6 cold damage, in a 32 ft/10 m linear range.

Progress

11th-lvl Way of the Zodiac feature

You grow more attuned to your power:
.You can summon the familiar thrice per long rest.
.The familiar and armament last 2 min longer.
.If you drop or lose the armament, you can telekinetically recall it to you in 1 bonus action.

Star-Expose Charm

17th-lvl Way of the Zodiac feature

You gain a constellation-branded crystal that reveals your true potential.
You enter true symbiosis with the power, becoming the zodiac yourself.

.It costs 3 Ki Points and lasts for 12 rounds.
.Your AC is 12 + DEX mod. Resistance to bludgeoning, piercing & slashing damage.
.Festuca, Cygnus & Nycterio grant wings, flying speed = to walking speed.

-SPRING, SUMMER, AUTUMN & WINTER ZODIACS:
.Stellar Charm of the Terryfying Insect: Sporadic Clouds
You are clad in a studded-leather suit shaped like a beetle.
2d8 bludgeoning damage, with a 3 ft/1 m reach.

.Stellar Charm of the Cast-Iron Monster: Vulcanized Tendrils
You are clad in a leather suit, with a vase-shaped hat.
You wield 4 pairs of whips, 2 from the vase, your shoulders, your hips & your ankles.
8d6 slashing damage, in a 19 ft/6 m reach.

.Stellar Charm of the Clear Reflection: Solid Picture
You are clad in a studded-leather royal simian suit.
The mirror-circlet reflects light & radiant damage.
You materialize a physical clone, imitating every actions (no ki) you make in their turns after yours.

.Stellar Charm of the Mortal Hydra: Corrosive Fluids
You are clad in a hide suit shaped like an axolotl.
1d4 acid damage on anyone Unarmed Striking you.
Your flexible armament makes you Immune to bludgeoning damage.

.Stellar Charm of the Avian Twister: Feathered Vortexes
You are clad in a hide suit shaped like a waterfowl. 
Your unarmed strikes rotates your targets, incapacitating & stunning them.

.Stellar Charm of the Train Stampede: Pyric Festival
You are clad in a studded-leather suit shaped like an equine.
Your walking speed is tripled & your trail produces sparks, 2d4 fire damage.

.Stellar Charm of the Ultimate Crafter: Assembled Fortress
You are clad in a half plate suit set with several building tools.
You also wear limb enhancers, additional reach of 6 ft/2 m & 3 ft/1 m taller.
It takes 1 action to build or repair a weapon.


.Stellar Charm of the Titanic Ocean: Spherical Ultramarine
You are clad in a hide suit shaped like a cetacean.
You occupy a 6-6 ft/2-2 m space.
You can send 4 trapping bubbles (immobilizing for 2 turns) in 1 action.

.Stellar Charm of the Winged Sonar: Subliminal Symphonies
You are clad in a studded-leather suit shaped like a chiroptera.
You can do a shout, 2d10 thunder damage in a 26 ft/8 m cone range.

.Stellar Charm of the 9-Tailed Trickster: Overheating Facade
You are clad in a hide suit with a kitsune mask.
You wear a 9-tailed sash-belt you can control.
Gathering your tails to generate light-refracting heat, you cast the Hallucinory Terrain spell.

.Stellar Charm of the Fated Thread: Metallic Weavings
You are clad in a scale mail suit with a spine set with a pair of spools.
2d6 piercing damage. If you throw, the attached wire can pull you to or to you.


.Stellar Charm of the Nordic Pachyderm: Crystal Tusks
You are clad in a hide suit shaped like an elephant.
The ice-shards deal 1d4 piercing damage to enemies' unarmed strikes.
1d10 cold damage in a 12 ft/4 m cone range.

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