Base Class: Monk
Monks of the Way of Flowing Water Crushing Rock have honed their senses and adapted their fighting style to specialize in the hunt of humanoids. They have learned to manipulate their ki and techniques to leverage an advantage over any humanoid, and are often employed as spies or bounty hunters to match their unique skill set. These monks will do anything, including enduring immense pain, to achieve their goals.
Human Hunter
At third level you gain a +1 to AC and attack rolls when fighting humanoids. While you specialize in hunting these races, your general abilities and knowledge of ki are still well suited for combat against any foe.
Resilient Stalker
At sixth level you have mastered the ability to persevere through severe damage. Upon falling to 15 health or lower, you gain a +1 to your AC, attack, and damage rolls. At 14th level this bonus is increased by one, and again at 18th level.
Keen Observationist
At 11th level by spending a ki point and an hour to study another humanoid, you can copy a proficiency in a skill or weapon. Doing so with a weapon makes it count as a monk weapon.
This copied proficiency lasts for a week, and can be renewed by reducing your ki pool by 2 until this effect wears off. Doing so for consecutive weeks does not increase the cost.
Extreme Reflexes
At 17th level you may use Deflect Missiles after you have used your reaction, to do so you must spend a ki point. This can be done any number of times.
Redirecting Counter
At 17th level you may spend a ki point and your bonus action to prepare for an incoming attack. You specify the target whose attack you wish to prepare against (the targest must be a humanoid). Upon the first hit you recieve from that creature, you can choose to either halve the damage received or add the damage taken to your next attack. If you choose to add the damage in this manner, the added damage is ignored by creatures whose first attack is a non-force spell. The added damage is bludgeoning damage that ignores resistances.
At 20th level, you may use redirecting counter after hearing the result of an attack made against you but before the damage is dealt by expending your reaction and 2 ki points.
Previous Versions
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