Bard
Base Class: Bard

Bards of the College of Tapestry weave spells and enchantments into mundane threads, such as clothing. Bards of this college often can recognize one another through faint traces of magic in their works. Also spending down time practicing their crafts, enhancing allies armors, or even hiding arcane messages in cloth.

Note: This is likely unbalanced, feedback welcome!

Level 3: Weaving and Sewing

You learn to create mundane tapestries and other cloth products using Weaver's tools. using 1gp worth of textiles you can create a number of tapestries or pieces of clothing during a long rest less than or equal to your charisma modifier with a minimum of 1. During this process you may also weave a spell into the item. Also gaining proficiency with Weaver's tools, expertise of you are already proficient.

Level 3: Weaved Spells

You gain the ability to weave spells into cloth. Spend an hour and an amount of gold based on the spells level*, to weave a spell into a mundane item made of cloth. the item becomes magical until the weaved spell is cast. It uses the same rules as a spell scroll, except it used your spell save DC and does not have any prerequisites to cast.

*Cantrip 15gp, 1st 25gp, 2nd 100gp, 3rd 150gp, 4th 1000gp, 5th 1500gp, 6th 10,000gp, 7th 12,500gp, 8th 15,000gp, and at 9th level 50,000gp

Level 6: Sustained Threads

You can use your Weaved Spells feature a number of times equal to your proficiency modifier on a magical item created by you to add another charge to it's weaved spell. Uses of this feature are regained on the casting of the spell, or at will if you can touch the item.

Level 14: Powerful Weave

When your weaved items are used, if the user has one of your Bardic Inspiration dice, they may expend it to add the result to the spell's duration in minutes, damage, spell save DC, or not expend a use of the spell. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/9/2025 10:07:56 PM
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