Base Class: Wizard
A Cartomancer wizard draws their power from magical cards inscribed with their spells.
Imbued Deck
Your spell book takes the form of a deck of magical cards that can be used as a spellcasting focus. Whenever you cast a spell, you may roll a d6 on the following table:
1. The spell is cast as normal.
2. The spell is cast as though it had been cast one level higher.
3.The spell’s damage type is randomized, rolling 1d10, dealing fire on a 1, cold on a 2, poison on a 3, lightning on a 4, acid on a 5, necrotic on a 6, thunder on a 7, psychic on an 8, radiant on a 9, force on a 10.
4. The spell rolls an extra damage die on a hit.
5. The spell is cast an additional time, targeting a different creature of your choice. The extra spell is downcast 1 levels.
6. You and one creature of your choice within 30 feet take 2d8 of any damage type of your choice.
Snappy Legerdemain
Wizard spells you cast do not require verbal or somatic components. Additionally, you may cast Prestidigitation as a free action. If you have the Cartomancer feat, spells cast with your hidden ace may reroll their damage dice once, using the higher roll.
Switch the Decks
Wizard spells you cast do not require material components, as long as the spell does not have a listed price over 100 GP. In addition, you may have a second hidden ace from the Cartomancer feat, and gain that feat if you do not already have it.
Deck Master
Once per long rest you may extravagantly shuffle your imbued deck, forming a wave of magic, and casting one spell you know without expending a spell slot, and upcasting it twice.
Previous Versions
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7/13/2025 2:19:36 PM
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