Base Class: Wizard
When a promising young Wizard with truly generational access to the Arcane Weave is given the proper nurturing, they can become truly transcendent - with uncapped knowledge of the Arcane and power beyond ones wildest dreams, Arcanists are the result of pure spellcasting might. They work to perfect the art of Spellcraft, and look to change the makeup of the world itself with their magical power.
Level 3: Arcane Savant
3rd Level Arcanist Feature
Choose three spells from the Wizard Spell List (each of which must be no higher than Level 2) and add them to your spellbook for free.
Additionally, when you gain a level in this Class you may add an extra spell from the Wizard Spell List to your spellbook for free. The chosen spells must be of a level for which you have spell slots.
Level 3: Uncovering the Old Ways
3rd Level Arcanist Feature
Your unique access to the Arcane Weave allows you to uncover Magical Secrets in ways that others will never comprehend. You gain expertise in the Arcana Skill, and you may add your Intelligence Modifier a second time to any Arcana D20 Tests.
Alacritous Spellcraft
3rd Level Arcanist Feature
Your access to the Weave allows you to bend the laws of magic themselves to your benefit. Beginning at 3rd level, you can hastily perform any ritual spell in your spellbook. You can cast any spell that has the ritual tag as a Magic Action, without spending a spell slot. If the spell requires material components worth 100 gp or less, you can cast it without providing those components. You can use this feature a number of times equal to your proficiency bonus.
Level 6: Ersatz Arcanum (6th Level)
6th Level Arcanist Feature
At 6th level, you can effortlessly duplicate spells you see in the world. You can copy any ritual spell you see being cast into your spellbook.
Arcana Overwhelming
6th Level Arcanist Feature
Your innate understanding of the inner-workings of the weave allows you to place extra power into specific spells. Once per short or long rest, when you cast a spell that requires a creature to make a saving throw to resist its effects, you may force that target to roll with disadvantage. You may recharge this effect with the expenditure of a third level spell slot or higher (no action required).
Level 10: Arcane Dissolution
10th Level Arcanist Feature
The power of your spellcraft has increased exponentially - granting you the ability to counter hostile spellcraft much more effectively. When you cast Counterspell your spellsave DC increases by an amount equivalent to your Intelligence Modifier, and when you cast Dispel Magic you may add your proficiency bonus to the D20 Test.
You may utilise this feature a number of times equal to your proficiency bonus per day.
Opportunistic Recall
10th Level Arcanist Feature
Despite an Arcanists incredible power, they cannot be prepared for every possible task at hand. Once per long rest, you may cast a spell that is not prepared in your spellbook. This spell must have a casting time of 1 action.
Level 14: Ersatz Arcanum (14th Level)
14th Level Arcanist Feature
Your connection to the greatest power in the universe, combined with your innate ability to understand the intricacies of spellcraft, give you an edge against other spellcasters you face throughout your adventures. You gain the ability to replicate the exact motions of a spell’s casting to duplicate its effect.
Upon seeing the casting of a spell 5th level or lower, you may use your action cast the spell yourself without expending a spell slot. The spell must have a casting time of 1 action, must have been cast within the last minute, and must not have expensive material components that indicate a cost or are consumed by the spell.
You may use this feature a number of times equal to your proficiency bonus each day.
Previous Versions
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