Base Class: Monk
Basically Todo from JJK
Boogie Woogie
Clap your hands together to spend ki points and make two creatures within 50 ft and line of sight of you, to swap places.
Use an action to perform Boogie Woogie with one Ki Point
Use a bonus action to perform it with two ki points
Use a reaction to perform it with 3 ki points
If a creature is unwilling to be Boogie'd it must succeed a Charisma saving throw (equal to your stunning strike dc) or be Boogie'd unconsentually.
If you attempt to move two creatures who are unwilling, and one succeeds and the other fails, neither of them are moved, but you do not spend the ki points.
Level 6: Black Flash
upon landing a crit with an unarmed strike or flurry of blows, you regain a number of ki points equal top half your prof modifier rounded up
Level 11: Transfer ki
As a bonus action, spend one ki point into an object that you can touch, this object must be inanimate and non magical.
Level 17: Perfected Boogie
When Casting Boogie Woogie, on an unwilling creature, they automatically fail their saving throw. They can still succeed it with legendary resistance or similar features
When using a bonus action to transfer ki into an object, you may also launch that object 30ft. To launch an object it must be lighter than your total carrying capacity, and you must have line of sight to where you are sending it
Landing a crit gives you advantage on your next attack
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