Paladin
Base Class: Paladin

“Our strength lies not in one blade, but in many hearts.”

Paladins who swear the Oath of Unity dedicate themselves to the ideal that together, mortals can overcome any darkness. Whether protecting their comrades on the battlefield or guiding their allies through crisis, these paladins become anchors of morale and harmony. Paladins of Unity are rare, but valuable - a fighting force led by one is known throughout the battle as the real danger. By reinforcing their allies, paladins of unity can vanquish foes greater than any might have expected, finding strength and courage as a group. Masters of compromise, a paladin of unity can find common ground even between the most opposed of allies - often wearing the hat of a diplomat as often as they do the helm of the warrior.

Tenets of Unity.
The tenets of the Oath of Unity emphasize selflessness, shared purpose, and collective strength:

Stand Together. Never leave an ally behind. In unity, there is survival.

Guard the Flame. The spark of hope must be kindled and passed on. Inspire courage in others.

Bear the Weight. Take on the burdens others cannot. Strength shared is strength multiplied.

Heal the Rift. Seek to mend what is broken - among people, nations, and souls.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Bond of Brothers
As an action, choose a number of creatures you can see within 30 feet of you, up to your Charisma modifier (minimum 1). For 1 minute, whenever a bonded creature takes damage, you may choose to share it - splitting the damage equally between yourself and the bonded creature, rounding down. You must be within 30 feet of that creature and conscious to do so.

Unified Strike
As an action, you call on your allies to act in concert. Choose one target within 30 feet of yourself. Until the end of your next turn, the first attack made by each of your bonded allies against that target has advantage. You must have seen them within the past hour to “bond” them for this feature.

 

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Unity Spells

Aura of Solidarity

Starting at 7th level, you and friendly creatures within 10 feet of you gain an additional bonus to saving throws against being charmed, frightened, or stunned equal to your Charisma modifier (minimum +1).

Additionally, once per round, when a creature within the aura succeeds on a saving throw, one other creature of their choice within the aura can reroll a failed save of the same type.

At 18th level, the range of this aura increases to 30 feet.

 

Shared Burden

Starting at 15th level, when a friendly creature within your Aura of Solidarity (10 feet, increasing to 30 feet at 18th level) is hit by an attack, you can use your reaction to intervene. Choose one of the following effects:

Shield the Blow. You impose disadvantage on the triggering attack roll, and incur a penalty to its total equal to your Charisma modifier (minimum 1).

Take the Hit. You teleport to an unoccupied space adjacent to the target and become the new target of the attack. You must use this before the damage is rolled.

Counterstrike. If the triggering attack hits, you or another ally within your aura teleport to an unoccupied space adjacent to the attacker, and may make a single melee attack against the attacker as a reaction.

You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a long rest.

Living Aegis

At 20th level, you, as a bonus action, can become a radiant avatar of shared strength - a living manifestation of unity in battle. For 1 minute, you gain the following benefits:

Guardian’s Link. At the start of your turn, choose up to five friendly creatures within 60 feet. For the duration, you are linked to them. While linked:

They cannot be reduced below 1 hitpoint. If they take damage that would bring them below 1 hitpoint, you take the excess damage instead.

If they are subjected to a condition that allows a saving throw to end it, they may reroll the save at the end of their turn with advantage.

When a linked ally hits with an attack, you can use your reaction to let another linked ally teleport to a location within 60 feet of you, and make a weapon attack against the same target.

Aura of Triumph. While Living Aegis is active, you and allies within your Aura of Solidarity add your Charisma modifier to all attack rolls, damage rolls, saving throws, and ability checks.

Once you use this feature, you cannot do so again until you finish a long rest.

Oath Of Unity Image

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