Barbarian
Base Class: Barbarian

After The End, many barbarians who were used to living away from civilization on their own were thrust into it. Luckily, they were able to move into Pecaria, and began to assume a more simple way of life once more. However, they had to clear part of a massive forest so that they could send the wood to other parts of Enclave and build their own houses. Thus, the Path of the Lumberjack was born.

Level 3: Quick Climber

You gain a climbing speed equal to your walking speed plus 5 extra feet.

Level 3: Woodsman’s Hack

Your rage is fueled by your skill in chopping trees. When you are raging, your rage bonus increases to 1.5 times it’s normal amount.

Level 6: Logger’s Best Friend

When wielding a greataxe, you gain +1 bonus to AC, and +10 to your speed.

Level 10: Timber!

Your build is like that of a mighty tree trunk. Whenever you are hit with an attack, you can use your reaction to force the target to make a Strength saving throw (DC = 8 + your proficiency bonus + your Strength or Constitution modifier). On a fail, the target takes 1d6 bludgeoning damage and is knocked prone.

Level 14: Leap of the Lumberjack

Once per turn while raging, if you move or fall more than 10 feet towards a creature immediately before making a weapon attack against them, you deal extra damage on a hit equal to two times your rage damage bonus. If the creature is prone, it deals three times your rage damage bonus. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest

When falling, you can make this attack prior to hitting the ground if there is a target creature in range where you would fall. On a hit, any falling damage you take is reduced by half, and you do not fall prone from the fall.

Previous Versions

Name Date Modified Views Adds Version Actions
8/18/2025 3:55:49 AM
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