Ranger
Base Class: Ranger

A bow and crossbow specialist especially skilled at taking out strategic targets from a hidden or fortified position. 

Level 3: Precise Shot

When you hit a target affected by your Hunter’s Mark with a ranged weapon that has the two-handed property, the attack deals additional damage equal to your Wisdom bonus. 

Advantageous Position

You may take the Hide action as a bonus action if you are behind half or 3-quarters cover or are in dim light or darkness.

Level 3: Vanish

You may take the Hide action as a bonus action if you are behind half or 3-quarters cover or are in dim light or darkness.

Level 7: Hit the Mark

You score a critical hit against targets affected by your Hunter’s Mark on a 19 or 20. Furthermore, enemies affected by your Hunter’s Mark do not gain the benefit of the Invisible condition against you.

Level 11: Barrage

You have learned to operate ranged weapons with incredible efficiency. When you take the attack action with a ranged weapon that has the two-handed property, you can make an additional attack against the Marked target as part of the attack action. You can use this feature only if you haven’t moved during this turn, and after you use it, your Speed is 0 until the end of the current turn.

Level 15: Greater Hunter’s Mark

Your Hunter’s Mark no longer requires concentration. Furthermore, if you have the Invisible condition, your Hunter’s Mark deals an additional die of damage. Your Hunter’s Mark spell ends if you die, are Incapacitated, or Unconscious.

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