Base Class: Barbarian
Path of the Cyber Psycho
Some warriors master their rage. Others are mastered by it. You are something else entirely.
Born of a fusion between flesh, machine, and unstable arcane circuitry, your fury is not purely your own—it is a viral overclocking of your body and mind. In battle, the Neural Corruption Virus surges through your system, amplifying your speed, strength, and reflexes to inhuman levels… but always at a cost.
Most see the virus as a death sentence, but you have learned to ride the edge between control and chaos, turning your affliction into a weapon. You are faster, stronger, and more relentless than any mortal has a right to be—yet always one step from the abyss
Level 3: Level 3 - Viral Overclock
When you rage, you may choose to Overclock.
-First turn of rage: +10 ft speed, +1 AC, +2 to attack rolls.
- When rage ends, take force damage equal to twice your barbarian level.
Level 6: Level 6 - Combat Algorithms
- Once per turn while raging, you may make one additional weapon attack as a bonus action (uses/long rest = Con mod).
- Advantage on Wisdom saves vs. frightened/charmed while raging.
Level 10: Level 10 - Reflex Override
- As a reaction, when you hit by an attack, impose disadvantage. If still hit, make a melee attack vs. attacker. Costs 1 HP per use.
Level 14: Level 14 - Controlled Psychosis
- While raging:
- Immune to frightened and charmed.
- Resistant to psychic damage.
- Melee attacks deal +1d6 force damage.
- When rage ends, roll a DC 15 Wisdom save. On a fail, you attack the nearest creature until you succeed at the start of a turn.