Base Class: Bard
Smooth as the sea, dangerous as the blade.
Harmony
When doing this action, add a soul point to your total.(Dice if first form, bonus damage if not)
Harmony allows you to use one enchantment from every spell casting class. Similarly to the improv skill, spell slots are not revitalized by your coda.
Coda
Create a song and gain soul point whenever you add another complexity to it. Adding elements add another dice to your coda, changing pre-existing elements adds 1 to the damage of your coda.
After your song is complete, you finish it with a coda. Add a dice to the damage whenever you add an element, and add 1 damage after for each time you change an element. Using this will set your soul points to zero, and refresh your soul slots for your next song.
Ex.) 2 elements and 1 change is 2d4+1 psychic damage.
Melody
When doing this action, deactivate your previous melody, and add a soul point to your total.(Dice if first form, bonus damage if not)
Melody is essential to the style of your song and can cause significant changes to the overall music.
Improv
Allows you to add dice modifier to your coda when using enchantment spells. When using coda though, your spell slots are not revitalized.
Form
When doing this action, deactivate your previous form, and add a soul point to your total.(Dice if first form, bonus damage if not)
Rhythm
When doing this action, deactivate your previous rhythm, and add a soul point to your total.(Dice if first form, bonus damage if not)
In the College of Jazz, rhythm isn't clear cut. They're described as "Feels". What emotion are you feeling? Express it with one of the feels of Jazz.







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