Base Class: Paladin
Oath of The Chantress.
Tenets Sworn:
Strength Above All: Grow mightier to meet every adversary, or fall to your own ruin.
By Any Means Necessary: My qualms cannot get in the way of exterminating The Enemy.
Discipline the Soul: You must marshal the discipline to overcome failings within yourself.
Level 3: Channel Divinity
Beguiling Presence. You can use your Channel Divinity to exude a charming presence. As an action, each creature of your choice that you can see within 30 feet of you to make a Wisdom Saving Throw. On a failed save, a creature becomes charmed by you for 1 minute. This effect ends if the creature takes damage from you or an ally.
Warden's Vow. As a reaction, you can utter a vow against a creature you can see within 10 feet of you that has damaged an ally, using your Channel Divinity. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious.
Beguiling Presence
You can use your Channel Divinity to exude a charming presence. As an action, each creature of your choice that you can see within 30 feet of you to make a Wisdom Saving Throw. On a failed save, a creature becomes charmed by you for 1 minute. This effect ends if the creature takes damage from you or an ally.
Warden's Vow
As a reaction, you can utter a vow against a creature you can see within 10 feet of you that has damaged an ally, using your Channel Divinity. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious.
Level 7: Enthralled Strike
At 7-th level your overwhelming force of will empowers your strikes. You may add your charisma modifier to your weapon attacks, in addition to its standard damage.
Level 15: Beguilling Enemy
Starting at 15th level your Beguiling Presence gives you greater power over your foes. You may use an action to force a creature within 30 feet of you, under the effects of your Beguiling Presence to make a Wisdom Saving throw. On a fail, the creature becomes incapacitated until the end of your next turn.
Level 20: Chantress' Champion
You become a pillar of the tenants you have sworn to The Chantress. You have been granted extraordinary power.
- You have resistance to all damage.
- When you take the Attack action on your turn, you can make one additional attack as a part of that action
- Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the die.
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