Warlock
Base Class: Warlock

Acting as the patron indestructible shield the Eldritch sentinels are chosen when one is devoted enough to defend their allies. Not to be confused with paladins these warlocks are willing to defend against any who dare harm one’s friends or followers of their patron.

Eldritch shield

You create an Eldritch shield that floats behind you to defend yourself and your allies from harm that they can’t. You gain another one at 6th, level a third at level 10, and fourth at level 14th. If you lose this any of these shield you may take a 10 minute ritual to summon a new set. When you do the old ones becomes un magical and disintegrates over the next minute.

Sanctuary of shields

Gain proficiency with shields and proficiency in performance. In addition you can use shields as a spell casting focus.

Covering technique

Aoe spells now treat your space as full cover but still affecting you (this overrides spells that go around corners up to at least one space behind you) 

in addition a number of times equal to you con mod (minimum of 1) you may use your reaction to teleport up to 30ft to a space within 5ft of a creature that is being targeted by another creature, you may choose to teleport in to the creature location and if you do you move that creature to any space within 5ft from where it originally was, if you can’t move the creature within 5ft of it original location it moves to the closest space available . You are now the target of the attacking creature and gain resistance to all damage until the end of the attacking creature turn.

Shield surf technique

A number of times equal to your proficiency bonus you may use your bonus action and an Eldritch shields to give yourself a fly speed of 40ft until the end of your next turn. You regain one use on a short rest and all uses on a long rest. In addition you can cast floating disk at will using your Eldritch shield.

Shield of protection

when you command a Eldritch shield to defend a creature that is making a saving throw you can use your reaction to empower the shield. That creature adds 1d6 per shield used to defend them. You may only use this feature once per shield per shot rest. If the creature takes damage from the saving throw the shields reduce that damage. In addition Your Eldritch shield range increases to 30ft.

True defender (V.A.N.G.A.U.R.D system)

as an action you can activate your V.A.N.G.A.U.R.D system and gain the fallowing abilities

-you summon 4 more spectral versions of your Eldritch shields to use.

-you gain temporary hp equal to your current temporary hp + 2 times you warlock level until this form ends or is used again.

-all creatures of your choice include yourself within 30ft of you gain half cover.

This feature last for 10 minutes and You may use this feature twice per long rest.

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