Base Class: Fighter
Designed to have quick attacks that do large amounts of damage
Level 3: Dash
Once per action, during or before you take the attack action: move 10-15ft in a straight line for no movement cost, if you move through an enemy you roll one of your attacks against a single target, on a hit the enemy takes an additional d8 of weapon damage, you can use this ability (proficiency) times per short or long rest.
Level 7: Lightning tip
When you take the Dash action on your turn, you can wreathe the tip of your weapon in crackling lightning until the end of your attack action. The next time you hit with a melee weapon attack before the end of your attack action, the target takes an extra 2d8 lightning damage. You can use this feature twice, and you regain all expended uses when you finish a short or long rest.
Level 10: Rebound Reset
On landing a hit on a target you've dashed through you may roll a d20, on a roll of 11 or higher you can immediately dash again in any direction.
Additionally, you can use this ability on a roll lower than 11 but then not again until finishing a short rest. However the dash can be reset in exchange for in exhaustion level. This ability can be used every other round. Furthermore, rebound reset can be used twice every turn.
Level 15: Explosive Tip
When you take the Dash action on your turn, instead of wreathing the tip of your weapon in crackling lightning the tip of your weapon instead it is injected with a volatile explosive till the end of your first action attack.
Immediately after the hit, the detonation unleashes a 20-foot cone originating from the target in a direction of your choice. Each other creature in the cone must make a Dexterity saving throw (DC = 8 + your proficiency bonus + your Strength modifier). Creatures within 10 feet of the target make this save normally; creatures 11–20 feet from the target automatically succeed on the save. On a failed save, a creature takes 2d10 Fire damage and 2d10 Thunder damage; on a success, it takes half as much.
You can use this feature once, and you regain the expended use when you finish a short or long rest.
Unkown
IDK
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