Monk
Base Class: Monk

Blaze 

3rd level 

 

You gain resistance to Fire damage, and you High Jump increases in feet by your monk level×10. Additionally, when you hit a creature with an unarmed strike you may spend ki points up to your Monk level to deal 1d4 Fire damage for each Ki point you spend, this damage increases to your martial arts Die if you have less than one third of you max HP.

 

Blaze Kick

6th level

 

When you take the attack action and make an unarmed strike you may choose to make a Blazing kick. You may not make any other attacks this turn and if you roll a 18 or a 19 on your attack roll it counts as a critical hit, additionally, the target must make a Constitution saving throw or take 1d6 fire damage at the beginning of its turn it may make the saving throw again after taking this damage. You may use this feature a number of times equal to your Monk level and you regains all expended uses on a long rest.

 

Speed boost

11th level

 

On each of your turns your speed increases by 5ft and your initiative number increases by two once you are out of combat your speed gradually starts decreasing by 5ft per second until it was at your normal speed.

 

Mega Blaziken

17th level

 

As a bonus action you may choose to Mega Evolve. You grow long white hair that flows around you, your wrists start burning and your hands turn into talons. while Mega Evolved you gain Immunity to Fire damage and resistance to cold damage and anytime you deal fire damage it is doubled. You return to your original form once combat is over. Once you Mega Evolve you can't again until a short rest.

 

Blaze Kick

Blaze Kick 

6th level

 When you take the attack action and make an unarmed strike you may choose to make a Blazing kick. You may not make any other attacks this turn and if you roll a 18 or a 19 on your attack roll it counts as a critical hit, additionally, the target must make a Constitution saving throw or take 1d6 fire damage at the beginning of its turn it may make the saving throw again after taking this damage. You may use this feature a number of times equal to your Monk level and you regains all expended uses on a long rest

Speed boost

Speed boost

 

11th level

 

 

 

On each of your turns your speed increases by 5ft and your initiative number increases by two once you are out of combat your speed gradually starts decreasing by 5ft per second until it was at your normal speed.

Mega Blazekin

 

Mega Blaziken

 

17th level

 

As a bonus action you may choose to Mega Evolve. You grow long white hair that flows around you, your wrists start burning and your hands turn into talons. while Mega Evolved you gain Immunity to Fire damage and resistance to cold damage and anytime you deal fire damage it is doubled. You return to your original form once combat is over. Once you Mega Evolve you can't again until a short rest.

Blaze

Blaze 

3rd level 

You gain resistance to Fire damage, and you High Jump increases in feet by your monk level×10. Additionally, when you hit a creature with an unarmed strike you may spend ki points up to your Monk level to deal 1d4 Fire damage for each Ki point you spend, this damage increases to your martial arts Die if you have less than one third of you max HP.

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