Base Class: Rogue
This archtypes specialty is interacting in the dark or dimly lit areas of the world.
Hollow Pursuant
When you choose this archetype at 3rd level you gain proficiency with the Stealth skill if you aren't already. While in dim light or darkness you double your proficiency in stealth checks, further more while in dim light or darkness you can move at a normal pace while stealthing.
Dark Adjustment
At 3rd level you gain darkvision out to 60ft, if you already have darkvision granted by a racial or class feature your darkvision extends out another 30 ft. At X level you can see through magical darkness as well.
Shadow dancer
At 9th level while in dim light or total darkness you can go invisible while stealthed a number of times equal to your Dexterity modifier. You also gain the ability to create an illusory shadow double as a reaction to being attacked, till the start of your next turn attacks have disadvantage(you can not use this ability if your speed is 0).
Shadow sentience
At 13th level you cast major image to create a shadowy duplicate of you, you can control as a bonus action. You can sustain a number of duplicates equal to your intelligence modifier
Umbral strike
At 17th level you can instruct a duplicate to attack as a bonus action. The target must succeed on a wisdom saving throw( Dc int+proficiency) or take 2d6 psychic damage.
When your duplicates are near you attacks are made with disadvantage. On a miss any targeted duplicate dissapears
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