Warlock
Base Class: Warlock

You have made a pact with an entity or group of beings that seeks to preserve the cosmic balance between the forces of good, evil, order, and chaos, said to be essential to the continuity of the multiverse. The most common patrons of this type of warlock are groups of rilmani and cosmic forces of balance of unknown identity. A few warlocks claim to have made a pact with the unfathomable ruler of Sigil, The Lady of Pain, but it is unknown whether this mysterious entity actually makes such pacts, either directly or indirectly. Whatever the origin of your powers, you can act as an agent of neutrality and stability in the multiverse, intervening on all sides so that none prevails.

Level 3: Keeper of the Balance Spells

Your patron's magic provides you with tools to thwart the plans of those who threaten the balance. When you reach a Warlock level specified in the table below, you thereafter always have the listed spells prepared. Additionally, for you, the effects of spells in the table below that specify a list of creature types now specify: Constructs not originating from the Material Plane, Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

Warlock Level

Spells

3

Augury, Detect Evil and Good, Detect Thoughts, Protection from Evil and Good

5

Clairvoyance, Magic Circle

7

Locate Creature, Divination

9

Dispel Evil and Good, Hallow

 

Level 3: Herald of the Balance

Your patron grants you the ability to protect yourself from the extremities of the cosmos. You can use this feature to cast Detect Evil and Good or Protection from Evil and Good without expending a spell slot and without material components. You can do this a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.

Additionally, when you cast a spell this way, until the end of its duration, creatures of the spell's specified types within 5 feet of the spell's target have disadvantage on saving throws against your Warlock spells and features.

Level 6: Compensation

At 6th level, you have become able to divide advantages and disadvantages between you and your opponents so that they are not in a better position for long. Whenever a creature makes an attack roll against you with advantage, you have advantage on the next attack roll you make against that creature until the end of your next turn. Additionally, if you make an attack roll with disadvantage against a creature, that creature has disadvantage on the next attack roll it makes against you until the end of its next turn.

Level 10: Bastion of Neutrality

At 10th level, your protection against extremism has been enhanced. When casting Protection from Evil and Good or Dispel Evil and Good, choose between Lawful, Chaotic, Good, and Evil. For this casting, the spell also specifies creatures of any type that have an alignment related to your choice (if you choose evil, CE, NE, and LE creatures will be affected, for example).

Furthermore, when casting Dispel Evil and Good, until its duration ends, creatures affected by this spell within 15 feet of you have disadvantage on saving throws against your Warlock spells and features.

Level 14: Match Vitality

Starting at 14th level, you can even the damage balance between two combatants. When a creature you can see within 60 feet of you deals damage to you or another creature within the same range, you can use your Reaction to deal force damage or restore hit points enough to equal the current hit points of the creature that dealt the damage to the current hit points of the creature that received the damage, or vice versa. If equalizing the current hit points would cause a creature to exceed its hit point maximum, that creature only regains hit points up to its maximum. To avoid the force damage from this feature, the target must make a successful Constitution saving throw against your spell save DC.

Once you successfully use this feature, you can't use it again until you finish a Long Rest.

Previous Versions

Name Date Modified Views Adds Version Actions
10/9/2025 4:19:53 PM
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