Base Class: Bard
their ability to manipulate the odds extends out of mere games, however, they can use these abilities to aid themselves if they end up in a dangerous situation. with luck almost always on their side, they can often win fights with one hand behind their back and their eyes close. sometimes members of the college of luck get together amongst each other. these games are said to be legendary, with each bluff, call and gamble more impressive then the last
Straight Deal
when a creature other than yourself within 60 feet of you that you can see makes and an attack roll, ability check, or saving throw, you can use your reaction to expend a use of your bardic inspiration, causing that roll to be a 10. you can choose to do so after the creature rolls, but before the effects occur.
Gambler's Charm
you gain proficiency with three gaming sets of your choice. additionally when you gain proficiency with these gaming sets, and again at 6th and 14th level, you can choose one of them and double you proficiency bonus for ability checks you make using that gaming set. you gain proficiency with sleight of hand if you aren't already. additionally you can use a component from a gaming set (such as cards, dice, or a chess piece) as a spell casting focus for your bard spells
Dice set
If you are proficient with a gaming set, you can add your proficiency bonus to ability checks you make to play a game with that set.
Dragonchess Set
If you are proficient with a gaming set, you can add your proficiency bonus to ability checks you make to play a game with that set.
Playing Card Set
If you are proficient with a gaming set, you can add your proficiency bonus to ability checks you make to play a game with that set.
Three-Dragon Ante Set
If you are proficient with a gaming set, you can add your proficiency bonus to ability checks you make to play a game with that set.
Stack the Deck
a creature can have any number of bardic inspiration dice at a time, but can't add more than one bardic inspiration die to a roll at once. when you grant a creature a bardic inspiration die as a bonus action on your turn, you can grant it a second bardic inspiration die, expending an additional use of the feature. additionally, while a friendly creature is under the effects of one of your bard spells of 1st-level or higher that you're concentrating on, its attack rolls, ability checks and saving throws cant have advantage.
Unfair Advantage
you gain one special use of inspiration, which has the following changes
.you don't regain your use of it during a short rest.
.when a creature rolls this special die to add the result of a attack roll, ability check, or saving throw, they can roll this die twice and take the higher result
. this special die is a d12
when a creature uses this special die, they can choose a creature within 60 feet of them. the creature gains this special die. this special die lasts for 10 minutes, and its duration isn't refreshed when its passed to a new creature. once a creature gains this special die, it cant gain it again until it finishes a long rest. additionally, another creature cant grant you use of this special die







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