Base Class: Druid
“We are not beasts beneath the moon — we are the moon’s reflection upon the earth. When darkness comes, we walk in silver light.”
Druids of the Circle of the Moonwalkers are those who have learned to channel the moon’s serene radiance rather than its bestial ferocity. While others turn claws to the hunt, Moonwalkers turn their hearts to healing, protection, and the subtle power of light and illusion. Under the moon’s gaze, they become walking beacons — radiant silhouettes that mend wounds and calm spirits, guiding allies through shadowed paths.
Lunar Quirk Table
(Choose when you select this subclass at 2nd Level!)
Those who walk too long under the moon’s silent gaze are forever changed by it. When you choose this Circle, or as your power deepens, you manifest one or more Lunar Quirks — subtle (or not-so-subtle) signs of the Moon’s hold on your spirit.
You can roll a d6 or choose one that fits your character best.
| d6 | Lunar Quirk |
|---|---|
| 1. Bleached by the Moon. | Your skin, hair, and eyes slowly lose color, taking on a pale, silvery hue. Under moonlight, your veins glimmer faintly like starlight beneath your skin. |
| 2. Moon’s Voice. | Your voice echoes faintly when you speak at night, as though two tones — your own and another distant, serene one — speak in harmony. |
| 3. Phases of Emotion. | Your mood subtly follows the moon’s phases: calm during the full moon, withdrawn during the new, restless as it waxes or wanes. |
| 4. Reflected Gaze. | Your reflection doesn’t always move in perfect sync with you, sometimes smiling or blinking a heartbeat later — a whisper of another self under the moon’s watch. |
| 5. Pale Dreams. | You dream vividly of silver landscapes and distant oceans of light. Each morning, you awaken faintly chilled, as though touched by moonlight. |
| 6. Luminous Blood. | When you’re wounded, your blood glows faintly blue-white before fading. In total darkness, you emit a dim, ghostly aura for a few seconds after taking damage. |
Lunar Form
Rather than transforming into beasts, Moonwalkers channel the moon’s grace into a radiant avatar of hope. You can use your Wild Shape to assume your Lunar Form, instead of a beast form. At 2nd level, you gain the ability to harness the moons' power to alter your form. As a bonus action, you can expend a use of your Wild Shape feature to take on the Lunar form, rather than transforming into a beast.
When you enter your Lunar Form, silvery light surrounds you, your eyes glow pale blue or silver, and gentle motes of starlight orbit you. This form lasts for 10 minutes, or until you end it as a bonus action, or are incapacitated. While in this form:
- You shed dim light in a 10-foot radius.
- You gain temporary hit points equal to your druid level + your Wisdom modifier.
- Whenever you cast a spell that restores hit points, add your Wisdom modifier to the total healed.
- As a bonus action, you can cause one ally within 30 feet who can see you to gain temporary hit points equal to your proficiency bonus.
Lunar Attunement
When you join this Circle at 2nd level, your spirit is marked by the moon’s light. You gain the following benefits:
- Radiant Guidance: When you or an ally within 30 feet makes a Wisdom (Perception) or Dexterity (Stealth) check in dim light or darkness, you may add your Wisdom modifier to the roll. You can use this feature a number of times equal to your Wisdom modifier (minimum once), regaining all uses when you finish a long rest.
- Moon vision: You gain darkvision out to a range of 60 feet. If you already have darkvision from your race, its range increases by 30 feet.
You can use Lunar Form twice per long rest, gaining additional uses at 6th (3 uses), 10th (4 uses), and 14th level (unlimited).
Circle Spells
Your mystical connection to the land infuses you with the ability to cast certain spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the moon.
Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Moonlights blessing
|
Druid Level |
Circle Spells |
|
2 |
|
|
3 |
|
|
5 |
Beacon of Hope, Spirit Shroud |
|
7 |
Greater Invisibility, Shadow of Moil |
|
9 |
Dream, Steel Wind Strike |
Moonlight Recovery
The moon’s calm light guides your healing hands. At 6th Level you grand the following features:
- Whenever you restore hit points to an ally with a spell of 1st level or higher, that creature also gains advantage on its next saving throw before the end of your next turn.
- The moonlight helps you to be more cunning and swift, as long as you are NOT in your Lunar Form, you can use the dash and hide action as bonus action.
Moon touched
When you reach 10th level you gain resistance to radiant or necrotic damage and while you are in your Lunar Form, you can't be blinded.
(You can gain this resistance after every long rest)
Aspect of the Moon
When you reach Level 14 your Lunar Form becomes a manifestation of the moon’s blessing itself. While in Lunar Form:
- You emit bright light in a 20-foot radius and dim light for another 20 feet.
- Every invisible creature in this bright light radius (of 20 foot) can't benefit from being invisible.
Previous Versions
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