Base Class: Warlock
A Dracosworn warlock is mortal that made a deal with a dragon. these deals often charge the warlock with protecting the horde of the patron, but also seeking objects that are specifically desired.
Expanded Spell List
The Dracosworn lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Dracosworn Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st |
absorb elements, distort value |
| 2nd | Augury, Dragon's Breath |
| 3rd | Fly, Incite Greed |
| 4th | leomund's secret chest, Polymorph |
| 5th | commune(dragon), dominate person |
Hoardbond
Starting at first level, you may attune to one item (Magic or not) and make it your Hoard Bond, this item is claimed by the dragon, but while owned by you gain the following benefits:
- you gain expertise in one proficiency while holding this object (this skill is determined by the DM based on the dragon patron and the object chosen as Hoard bond)
- this object can be used as an arcane focus.
- you can always teleport the hoard bond into your possession.
- While holding this item, you may use an action to place a "mark of the hoard" on an object up to 60 feet away from the hoard bond.
- any object with a mark of the hoard placed on it always has its location known by the hoard bond owner.
- you may place up to 3 mark of the hoard's at most
- an attempt to use this item by any other creature is done at disadvantage.
Blessings of the Drake
At 1st level, your allegiance to the ancient being has come with boons that improve your resilience to certain elements.
depending on your patron's colour, you gain resistance to the corresponding damage.
| Dragon | Damage Type |
|---|---|
|
Black |
Acid |
|
Blue |
Lightning |
|
Brass |
Fire |
|
Bronze |
Lightning |
|
Copper |
Acid |
|
Gold |
Fire |
|
Green |
Poison |
|
Red |
Fire |
|
Silver |
Cold |
|
White |
Cold |
Draconic Claim
Starting at level 6, your custodianship of all things has given you great power over all objects.
your mark of the hoard action is now a bonus action.
as an action you may use the object interaction on any object ignoring prerequisites such as attunement, range, or possession provided that you have placed your mark of the hoard on that object and you can see it. (E.g. a lever on the other side of the dungeon can be pulled or an enemies fireball necklace to detonate). this ability may be used once per long rest.
Armor of Hexes
At 10th level, your hex grows more powerful. If the target cursed by your Hexblade’s Curse hits you with an attack roll, you can use your reaction to roll a d6. On a 4 or higher, the attack instead misses you, regardless of its roll.
Master of Hexes
Starting at 14th level, you can spread your Hexblade’s Curse from a slain creature to another creature. When the creature cursed by your Hexblade’s Curse dies, you can apply the curse to a different creature you can see within 30 feet of you, provided you aren’t incapacitated. When you apply the curse in this way, you don’t regain hit points from the death of the previously cursed creature.
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