Base Class: Rogue
You are a rogue who has mastered luck manipulation to do your dirty work, you have a higher chance of success with greater impact on average.
Level 3: Level 3: Mischietvous of the Lucky
As a Bonus Action you can target an enemy within 30 feet of you, and if you do they have disadvantage on either Dexterity, Constitution, or Intelligence saving throws for 1 minute (you choose). You can only use this once before needing to take a Long Rest to use again. At level 6 you can choose to use this as an Action or a Bonus Action, but you can only use this feature once on your turn, and you can now use this feature twice per before needing to take a Long Rest to use again.
Level 9: Level 9: Lucky Critical
Your attack rolls with weapons and Unarmed Strikes can score a Critical Hit on a roll of 15 - 20 on the d20. If you score a critical hit the amount of damage dice you roll is tripled instead of doubled.
Level 9: Crippling Luck
As a Bonus Action you can choose to take 32 Psychic Damage (this damage ignores both temproary hit points and immunity to Psychic Damage), and in exchange your next attack is a critical hit and you get the maximum damage. You are considered to have advantage on this attack. At level 13 these benefits applies to your next 2 attacks.
Level 13: Level 13: Benefits of the Lucky
As a Bonus Action you can target an allied creature within 50 feet of you, and if you do they have advantage on either Dexterity, Constution, or Intelligence saving throws for 1 minute (you choose). If a creature affected by this rolls a saving throw with advantage, they roll 3 d20s instead of 2. You can only use this once before needing to take a Long Rest to use again. At level 17 you can use this as an Action or a Bonus Action, but you can only use this feature once on your turn, and you can now use this feature twice before needing to take a Long Rest to use again.
Level 17: Level 17: Twisted Fate
If you take Psychic Damage, you can as a Reaction target one allied creature within 30 feet of you, and if you do thier next attack is a critical hit that does the maximum damage, they are considered to have advantage on the attack. You also gain resistance to Psychic Damage. At level 20 this applies to thier next 2 attacks.
Previous Versions
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10/24/2025 1:53:17 AM
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10/24/2025 4:43:27 AM
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