Base Class: Barbarian
Barbarians who walk the Path of the Thrower receive boons from throwing. These Barbarians experience their Rage as an ecstatic episode of throwing union that infuses them with power. They are often dangerous with any weapon that can be thrown, it does not even have to be a weapon, could be a chair, or a child.
Level 3: Hurling Instinct
When you rage, you gain proficiency with all objects and weapons, as long as they are thrown.
When you rage, you add your strength modifier twice to all thrown objects.
Hurling Technique
- Might Toss (2d8+Warrior of the Throwing (1d12)+Hurling Instinct (Twice your Strength Modifier))
- Penetrating Throw (1d8+Warrior of the Throwing (1d12)+Hurling Instinct (Twice your Strength Modifier)) Goes through mutiple enemies, doing 8 less damage until reaching 0
- Praise Bhaal (1d12 Force Damage+Warrior of the Throwing (1d12)+Hurling Instinct (Twice your Strength Modifier)) Area damage of a 5ft Cube and knocks target prone and collateral backwards
Level 6: Mindless Rage
You have Immunity to the Charmed and Frightened conditions while your Rage is active. If you’re Charmed or Frightened when you enter your Rage, the condition ends on you.
Level 10: Relentless Catch
Once per long rest, you can catch a incoming projectile, spell or object, and you have the ability to now use that as a throwing object, reaction
Level 14: Titan Pitch
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You can throw massive objects as improvised weapons (up to 500 lb). Range 30/60 ft.
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On hit: 4d10 + Hurling Instinct + Throwing Die.
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Spend 2 Hurling Dice to double the thrown object’s damage dice and increase blast radius to 10 ft.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/2/2025 10:13:35 PM
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1
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0
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5e
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Coming Soon
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