Monk
Base Class: Monk

 

archivist monks

Level 3: Aspects extraction

Beginning at 3rd level, you gain the ability to target vital pressure points to discern important information about an enemy. When you hit a creature with one of the attacks from your Flurry of Blows, you can choose to analyze it. While a creature is under your analysis, whenever it misses you with an attack, you can immediately use your reaction to make an unarmed strike against it, provided it’s within your reach. This effect lasts until you complete a short or long rest.

In addition, when you analyze a creature, you learn all of its damage vulnerabilities, resistances, immunities, and condition immunities.

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Level 6: Truth Extortion

Starting at 6th level, you can strike a precise cluster of nerves on a creature, momentarily preventing it from concealing its true thoughts and intentions. When you hit a creature with an unarmed strike, you can spend 1 focus point to force it to make a Charisma saving throw. On a failed save, the creature cannot speak a deliberate lie, and all Charisma checks made against it have advantage for up to 10 minutes. You know whether the creature succeeds or fails on its saving throw.

An affected creature is aware of the effect and may choose to avoid answering questions it would normally lie about. It can still be evasive in its responses while the effect persists.

If you wish to use this ability without harming the creature, you can make an attack roll to touch it instead, dealing no damage on a hit.

Level 6: extensive Knowledge

Also at 6th level, your deep study of the Cobalt Soul’s archives has broadened your understanding of history and lore. You learn one language of your choice and gain proficiency in one of the following skills: Arcana, History, Investigation, Nature, or Religion. If you are already proficient in one of these skills, you can instead choose to double your proficiency bonus for any ability check made with that skill.

At 11th and 17th level, you learn one additional language and gain proficiency in one additional skill from the same list, or you can choose to double your proficiency bonus for a skill in which you are already proficient.

Mercury Mind

Beginning at 11th level your awarness is so high that you can react quicker than others. If you have already used your reaction you can spend  fokus point to take an additional reaction. You may only use one reaction per triggering event.

Level 17: Inflict weakness

 

As you reach level 17 you have learned how to manipulate your enemies KI against them. When you hit an enemy with your unarmed strike you can spend 3 fokus points to make the creature vulnerable for a damage type of your choice for 1 minute or until it gets damaged by this type.

should the creature have resistance to this damage type this resistance is supressed for the duration. Imunity is not affected and once it suffers from this effect it is imune to it for 24h.

Level 6: mythical erudition - language 6

you gain a language 

Level 11: Mystical language 11

you learn a language

Mystical language 17

learn a language

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