Base Class: Warlock
A dying celestial’s gravity and light warp your power — radiant pull, void echoes.
Level 1: Gravity of Light
Your Eldritch Blast deals radiant damage instead of force. Once per turn, when you hit with Eldritch Blast, you may push or pull the target 5 ft (your choice).
Level 6: Stellar Eclipse
When you deal radiant damage, you may teleport up to 10 ft to a visible space.
Level 10: Empty Orbit
You gain resistance to radiant and necrotic damage. While below half your max HP, your attacks deal +1d8 radiant damage and you emit dim light (10 ft).
Level 14: Supernova
Each creature of your choice in a 30-foot-radius sphere centered on a point you choose within range must make a Constitution saving throw (DC = 8 + PB + cha).. A creature takes 8d8 radiant damage on a failed save, or half as much damage on a successful one. On a failed save, a creature is also blinded until the end of your next turn.
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