Base Class: Warlock
In the darkest corners of the world, where shadows threaten to consume the light, there exists a powerful bond between warlocks and celestial beings known as solars. These radiant angels bestow their divine energy upon their chosen warlocks, transforming them into conduits of celestial wrath and healing. As a Solar Warlock, you are a beacon of light, eradicating darkness, protecting the weak, and spreading hope wherever you tread. Your bond with your solar patron grants you unparalleled radiant powers, allowing you to heal the wounded, banish malevolent spirits, and unleash devastating radiant attacks. With divine purpose and unyielding strength, you stand as a guardian of light in a world shrouded in darkness.
Level 3: Solar Spells
When you reach a Warlock level specified in the Solar Spells table, you thereafter always have the listed spells prepared and they count as Warlock spells for you.
| Solar Spells | |
| Warlock Level | Spells |
| 3 | Sacred Flame, Cure Wounds, Bless, Lesser Restoration, Moonbeam |
| 5 | Fireball, Spirit Guardians |
| 7 | Death Ward, Banishment |
| 9 | Greater Restoration, Raise Dead |
Level 3: Radiant Conduit
You have resistance to Radiant damage and become adept at channeling radiant energy. When you cast a Warlock spell that deals damage, you can change its damage type to Radiant.
Level 3: Healing Voice
You learn to speak celestial and gain the ability to heal wounds with an angelic voice. As a Bonus Action, you can target a creature you can see within 60 ft of you. It regains a number of Hit Points equal to 1d4 times your Warlock level. After using this ability, you can't do so again until you finish a Short or Long Rest. You cannot use this ability while in an area affected by the Silence spell.
Level 6: Burning Radiance
Your radiant spells can start fires. When a spell that you cast deals Radiant damage to a creature or a flammable object that isn't being worn or carried, it receives an additional 1d4 Fire damage and starts burning.
Level 10: Angelic Revelation
As a Bonus Action, you can transform into an avatar of your Patron. The transformation lasts for 10 minutes or until you end it using another Bonus Action. Once you transform, you can’t do so again until you finish a Short or Long Rest. Until the transformation ends, you gain the following abilities:
Angel Wings. Two spectral angel wings emerge from your back and give you a Fly Speed equal to your Speed.
Angelic Resilience. A protective magical force surrounds you, granting you a +2 bonus to AC and saving throws. You are also immune to the Charmed and Frightened conditions.
Heavenly Light. Your body and Angel Wings emit Bright Light in a 10-foot Emanation and Dim Light for an additional 10 feet. This light is sunlight. If the light produced by this feature overlaps with an area of Darkness created by a spell of level 3 or lower, that magical Darkness is dispelled.
Level 14: Guardian Angel
You can call on your Patron for protection in a time of need. You learn the Conjure Celestial spell and can cast it without using a spell slot. After casting it this way, you cannot do so again until you finish a Long Rest. When you cast Conjure Celestial using this feature, it manifests as the spirit of an angel within the pillar of light.
Spell upgrade. This ability improves as your Warlock level increases. At level 16, you cast Conjure Celestial at level 8. At level 18, you cast Conjure Celestial at level 9.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/23/2025 6:59:04 PM
|
28
|
2
|
2
|
Coming Soon
|
Comments