Base Class: Cleric
These Clerics are not protectors of nature nor humans. They live only for themselves and those who they care for. They bond with beasts and creatures of the world.
Nature's blessing
At the 1st level, you are given a creature from your deity. The creature is loyal to you, and cannot be charmed.
The creature takes the form of any beast within CR 0. This increases by 1 at the 2nd, 4th, 6th, 8th, 10th, 12th, 14th, and 17th level.
The creature can :
- Take one attack action with halved damage as your free action.
- Act on it's turn however you command it on your action (the create takes the dodge action otherwise).
- If dead, return to life on your long rest.
- Teleport to you on your long rest (you can choose for it not to)
Additionally, you have advantage on animal handling, and proficiency with it (if you don't already have it).
Channel Divinity : Revival Seed
Starting at 2nd level, you can use your Channel Divinity to resurrect one of your familiars
You can use an action to restore any of your familiar back to life.
Beast Tamer
When you reach the 6th level, you receive a blessing from your deity. All of your tamed beasts can now :
- Resurrect whenever you long rest (if dead)
- Act it's turn if commanded on your bonus action (it takes the dodge action otherwise), though it deals halved damage.
Additionally, you can now tame beasts much more effectively, so it doesn't require multiple steps of taming and training.
Second Beast
At the 8th level, you receive a second beast from your god. The beast has a CR of 2, which increases by 1 at the 10th, 15th, and 20th level.
This beast can :
- Use it's Action once during your turn as a free action, though it does a maximum damage equal to your class level.
- If dead, resurrect when you long rest.
- Teleport to you when you long rest.
- Change it's form every long rest ( of any beast with a CR lower than the limit )
Supreme Beast
Starting at the 17th level, whenever you tame a beast of level 9 or higher, you are able to sacrifice it to your god in exchange for an increase of your first beast's CR by 1, once you do this, the next beast you sacrifice has to be of CR higher than the last. You can do this to a maximum of CR 11.
Bonus Proficiencies
At 1st level, you gain proficiency with martial weapons and heavy armor.
Previous Versions
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11/15/2025 7:03:36 AM
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