Base Class: Rogue
Rather than relying on the shadows and a cunning wit, you hone your skills from a connection to one of the gods. Whether from a divinely blessed bloodline, eliminating enemies of your clergy, or simply killing in the name of the god that you follow.
Regardless of the reason, you are a righteous shadow delivering justice to all who would dare oppose your god's will.
Holy Knife
Starting at 3rd level, your devotion has been rewarded. You may choose for your Sneak Attacks to deal radiant damage instead of the normal damage. In addition, you don't need advantage on your attack roll to use your Sneak Attack on a target if it damaged you or an ally you can see on its last turn. All other rules for the Sneak Attack class feature still apply to you.
Stigmata
At 9th level, a higher power implores you to seek and destroy sinners and the damned. You may use a bonus action to brand a creature within 60 ft. of you with a Stigmata, a symbol representing your god. You have advantage on attacks made against the creature branded with your Stigmata. Additionally, you may track and locate a creature branded with your Stigmata for up to a week before it fades. Your Stigmata fades if the creature crosses another plane. You cannot have multiple Stigmatas placed at once. You may use this ability once per short or long rest.
Consecrated Body
At 13th level, your blood and flesh has been imbued with celestial vitality. You are immune to poisons and disease, you also gain resistance to poison damage.
Divine Strike
Additionally at 13 level, you can infuse your weapon with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 2d8 radiant damage to the target.
Rebuke Sinners
At 17th level, your fervor empowers you to extinguish those that do not acknowledge your tie to divinity. When you successfully hit a creature with an attack you may choose to rebuke them, damning their soul to the nine hells. This attack deals an additional 7d10 radiant damage. As a result of the intensity of this divine energy, you take radiant damage equal to half your Rogue level. A creature reduced to 0 HP by this attack instantly crumbles to ash and cannot be revived or resurrected. This feature stacks with Sneak Attack. You may use this ability once per long rest.
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