Base Class: Sorcerer
Witches are not formal mages nor innate arcane conduits. Their magic comes through instinct, ritual, bargains, and the unseen spirits of the world. A witch’s power comes from intuition and relationships — with nature, weather, hearth spirits, ghosts, or the raw chaos of fate.
Your witchy magic is guided by a Witchcraft Path:
-
Hedge Witch – medicine, protection charms, hearth spirits
-
Storm Witch – lightning, winds, prophecy and storm omens
- Grey Witch – your path is up to you. Choose spells from any of the other paths.
Level 3: Witchcraft
When you reach a Sorcerer level specified in the Witchcraft table, you thereafter always have the listed spells prepared.
| Sorcerer Level | Spells |
|---|---|
| 3 | Augury |
| 5 | Misty Step |
| 7 | Bestow Curse |
| 9 | Dispel Evil and Good |
Now is the time to decide your path. You may choose from one of the following:
- Path of the Hedge Witch
- Path of the Storm Witch
Path of the Hedge Witch
Hidden in forest cottages and deep rural glades, hedge witches practice age-old magic passed down outside the arcane academies. Their power comes from a blend of herbal craft, ancestral spirits, and quiet communion with unseen forces. A hedge witch’s magic is subtle but potent: healing poultices, protective charms, binding hexes, and whispering spirits that guide their hand.
Hedge witches are often wise, underestimated, and fiercely protective of the people and land around them. Their magic grows not from bloodlines or arcane study, but from a lifetime of careful observation, intuition, and unseen allies.
When you reach a Sorcerer level specified in the Witchcraft table, you thereafter always have the listed spells prepared.
| Sorcerer Level | Spells |
|---|---|
| 3 | Cure Wounds |
| 5 | Spike Growth |
| 7 | Protection from Energy |
| 9 | Greater Restoration |
Path of the Storm Witch
When you reach a Sorcerer level specified in the Storm Witch table, you thereafter always have the listed spells prepared.
| Sorcerer Level | Spells |
|---|---|
| 3 | |
| 5 | |
| 7 | |
| 9 |
Level 3: Second 3rd
Requires lvl 3
Level 6: 6th Level
6th level feature
Level 14: 14th level feature
Level 14 required
Level 18: Apotheosis
Once per long rest, perform a Grand Rite: cast any Witch spell of 5th level or lower without consuming a slot or components, but only as a ritual.






