Barbarian
Base Class: Barbarian

When the rats are rallying against a small community, a barbarian who follow the Path of the Parasite Slayer can be assured to fend off the invasion with instinctive capabilities. Those enigmatics but social forces knows that numerous weaklings are still weaklings, and work on reducing those armies as quickly as they can.

Level 3: Cleaver Chief

You gain the following benefits :

  • When you make a melee attack with a weapon whose mastery property you can use and is not the Cleave property, you can activate the Cleave property in addition to the original property.
  • When you make a melee attack with a weapon whose mastery property you can use and is the Cleave property, you can attack 2 extra creatures instead of one if you hit a first creature with the same weapons. Both creatures can be within 10 feet of the first, and you add your ability modifier to the weapon's damage. You may also use the property more than once per turn if you attack with the same weapon.

Level 6: Submerged

While your Rage is active, you gain a bonus to your AC equal to the number of enemies within 5 feet of you. When you take bludgeonning, piercing and slashing damage, you reduce the ammount of damage by the same number, that damage reduction is applied after the resistance.

Level 10: Shockwave

When you take the Attack action, you can sacrifice one of your attacks to force creatures and object within 10 feet of you to make to cause a powerfull burst within a zone. That shockwave zone can be formed in 2 ways : by hitting air itself with a melee weapon, creating a 10 feet sphere centered around you, or by throwing a weapon with the thrown property to a point within 30 feet, creating a 5 feet sphere centered around this point.

In both case, creature within the shockwave zone must make a force saving throws (DC 8 plus your Strength modifier and Proficiency Bonus). If you use reckless attack, the creatures have disadvantage. On a fail, they take bludgeoning, piercing or slashing damage (your choice), are pushed 5 feet away from the center of the zone, have their speed reduced to 0 and cannot make attack of opportunity until the end of their next turn, on a success, they take half as much damage only. To determine the damage, roll a number of d10s equal to your Rage Damage bonus, and add your strenght modifier.

You can use this feature a number of times equal to your Strenght modifier, and you regain all uses when you finish a long rest.

Level 14: Helldiver

You master all of your hord controls exploits in the following ways :

Cleaver Lord You can apply Cleave Master on thrown weapons whose mastery property you can use and is not the Cleave property. In addition, when you make an attack roll with a weapon whose mastery property you can use and is the Cleave property, you can make an extra attack against 3 others creatures.

Unsinkable While in your rage, you gain a bonus to all of your saving throws equal to the number of creatures within 5 feet of you, and the damage reduction is applied on all damage type.

Furywave You regain all expended uses of Shockwave when you finish a short rest. When you use it, the radius of either sphere is doubled, and you can exclude allies.

Previous Versions

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11/19/2025 8:16:55 PM
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