Barbarian
Base Class: Barbarian

The Mecha Armor subclass makes the barbarian a massive Mech suit. Giving it powers to front line brawl.

Arcane Battery

When you are critically hit by an attack, the mech character makes a DC 10 constitution saving throw. On a failure the mech becomes stunned for 1 turn. This stun does not end your rage.   

Plasma Gauntlets

Plasma gauntlets let you attack with unarmed strikes dealing 1d8 thunder Damage when they hit. Dealing 2d8 at level 5, and 3d8 at level 11.

Built in Shield

The Mech gains a built in shield. Your AC increases by 1. As a bonus action you can shove a creature large or smaller 10ft away from you.

Protocols

You gain spells that you can cast. You can cast spells while in your rage. 

You learn the following spells; 

  • Shield
  • Entangle
  • Magic Missile

You can cast them a number of times equal to 3 plus your proficiency bonus. You can caste these spells as a bonus action after taking an attack action on your turn. Shield can still be cast as a reaction.

 

Technological Advancements

 You gain a fly speed equal to your movment speed 40ft, and the ability to launch a fireball a number of times equal to your proficieny bonus per long res

Arcane Improvements

 You get a +1 bonus to your AC and all of your attacks do an additonal 1d4 lightning damage. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/21/2025 5:29:16 PM
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11/21/2025 5:37:51 PM
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